Beispiel #1
0
        public void Load(ILua lua, bool is_serverside, ModuleAssemblyLoadContext assembly_context)
        {
            this.lua                  = lua;
            this.isServerSide         = is_serverside;
            this.current_load_context = assembly_context;
            this.OnTickDelegate       = this.OnTick;
            this.OnTickIdentifier     = Guid.NewGuid().ToString();
            current_test              = null;

            if (isServerSide)
            {
                try
                {
                    lua.Log("Loading test runner");

                    //Register OnTick with Garry's Mod
                    lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                    lua.GetField(-1, "hook");
                    lua.GetField(-1, "Add");
                    lua.PushString("Tick");
                    lua.PushString(this.OnTickIdentifier);
                    lua.PushManagedFunction(this.OnTickDelegate);
                    lua.MCall(3, 0);
                    lua.Pop(2);

                    //Get the list of tests
                    ListOfTests = new List <ITest>();
                    if (typeof(Tests).Assembly.GetTypes().Any(type => typeof(ITest).IsAssignableFrom(type) && type != typeof(ITest)))
                    {
                        foreach (Type t in typeof(Tests).Assembly.GetTypes().Where(type => type != typeof(ITest) && typeof(ITest).IsAssignableFrom(type)))
                        {
                            ListOfTests.Add((ITest)Activator.CreateInstance(t));
                        }
                    }

                    lua.Log("There are " + ListOfTests.Count + " tests to run:");
                    foreach (ITest test in ListOfTests)
                    {
                        lua.Log(test.GetType().ToString());
                    }

                    IsEverythingSuccessful = true;
                    tests_start_time       = DateTime.Now;
                    lua.Log("Test runner was loaded!");
                }
                catch (Exception e)
                {
                    lua.Log("Test runner FAILED to start: " + e.GetType().ToString() + ". Exception message: " + e.Message);
                }
            }
        }
Beispiel #2
0
        int OnTick(ILua lua)
        {
            if (current_test == null)
            {
                if (ListOfTests.Count == 0 && !WasServerQuitTrigered)
                {
                    if (IsEverythingSuccessful)
                    {
                        lua.Log("All tests were completed successfully!");
                        lua.Log("Test run time is " + DateTime.Now.Subtract(tests_start_time).TotalSeconds + " seconds");
                        File.WriteAllText("tests-success.txt", "Success!");

                        lua.Log("Shutting down game...");
                        lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                        lua.GetField(-1, "engine");
                        lua.GetField(-1, "CloseServer");
                        lua.MCall(0, 0);

                        WasServerQuitTrigered = true;
                    }
                    else
                    {
                        lua.Log("There are no more tests to run. Some tests have failed. Check log.", true);
                        lua.Log("Test run time is " + DateTime.Now.Subtract(tests_start_time).TotalSeconds + " seconds");

                        lua.Log("Shutting down game...");
                        lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                        lua.GetField(-1, "engine");
                        lua.GetField(-1, "CloseServer");
                        lua.MCall(0, 0);

                        WasServerQuitTrigered = true;
                    }
                }
                else if (ListOfTests.Count != 0)
                {
                    ITest cur_test_inst = ListOfTests.First();
                    ListOfTests.RemoveAt(0);

                    lua.Log("Starting test " + cur_test_inst.GetType().ToString());

                    Task <bool> cur_test_promise = cur_test_inst.Start(lua, this.lua_extructor, current_load_context);

                    current_test = new Tuple <ITest, Task <bool> >(cur_test_inst, cur_test_promise);
                }
            }
            else
            {
                if (current_test.Item2.IsCompleted)
                {
                    ITest       curr_test_inst    = current_test.Item1;
                    Task <bool> curr_test_promise = current_test.Item2;

                    current_test = null;

                    if (curr_test_promise.IsCompletedSuccessfully)
                    {
                        if (curr_test_promise.Result)
                        {
                            lua.Log("Test " + curr_test_inst.GetType().ToString() + " was completed successfully");
                        }
                        else
                        {
                            lua.Log("FAILED TEST " + curr_test_inst.GetType().ToString() + ". An exception was not thrown", true);
                            this.IsEverythingSuccessful = false;
                        }
                    }
                    else if (curr_test_promise.IsFaulted)
                    {
                        string exception_msg = "";
                        foreach (Exception e in curr_test_promise.Exception.InnerExceptions)
                        {
                            exception_msg += "\n" + e.GetType().ToString() + " - " + e.Message;
                        }
                        lua.Log("FAILED TEST " + curr_test_inst.GetType().ToString() + ". List of exceptions: " + exception_msg, true);
                        this.IsEverythingSuccessful = false;
                    }
                }
            }

            return(0);
        }