Beispiel #1
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 public LogicUpdate(double deltaSeconds, IInputTracker input)
 {
     DeltaSeconds = deltaSeconds;
     Input        = input;
 }
Beispiel #2
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 public TransformedInputTracker(IInputTracker inputTracker)
 {
     _inputTracker = inputTracker;
 }
Beispiel #3
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 public ActiveInputTracker(IInputTracker inputTracker)
 {
     _inputTracker = inputTracker;
 }
Beispiel #4
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 public Game(IInputTracker inputTracker, RenderingContext renderingContext)
 {
     input    = inputTracker;
     renderer = new Renderer(renderingContext);
 }