Beispiel #1
0
 public GameLossService(IGameDao gameDao, ILossDao lossDao, IRegionDao regionDao, ILossGameDao lossGameDao, IMarketingYearDao marketingYearDao)
 {
     _gameDao          = gameDao;
     _lossDao          = lossDao;
     _regionDao        = regionDao;
     _lossGameDao      = lossGameDao;
     _marketingYearDao = marketingYearDao;
 }
Beispiel #2
0
 public GameCountPlanService(IGameCountFor10MarchDao gameCountFor10MarchDao, IGameDao gameDao, IGameClassDao gameClassDao, IMarketingYearService marketingYearService, IAnnualPlanStatusService annualPlanStatusService)
 {
     _gameCountFor10MarchDao = gameCountFor10MarchDao;
     _gameDao                 = gameDao;
     _gameClassDao            = gameClassDao;
     _marketingYearService    = marketingYearService;
     _annualPlanStatusService = annualPlanStatusService;
 }
Beispiel #3
0
 public CatchService(ICatchDao catchDao, IGameDao gameDao, IUserDao userDao, IHuntsmanDao huntsmanDao, IRegionDao regionDao, IMarketingYearDao marketingYearDao)
 {
     _catchDao         = catchDao;
     _gameDao          = gameDao;
     _userDao          = userDao;
     _huntsmanDao      = huntsmanDao;
     _regionDao        = regionDao;
     _marketingYearDao = marketingYearDao;
 }
Beispiel #4
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 public CarcassRevenueService(ICarcassRevenueDao carcassRevenueDao, IHuntDao huntDao, IHuntedGameDao huntedGameDao, IGameDao gameDao, IGameClassDao gameClassDao, IMarketingYearService marketingYearService, IAnnualPlanStatusService annualPlanStatusService)
 {
     _carcassRevenueDao       = carcassRevenueDao;
     _huntDao                 = huntDao;
     _huntedGameDao           = huntedGameDao;
     _gameDao                 = gameDao;
     _gameClassDao            = gameClassDao;
     _marketingYearService    = marketingYearService;
     _annualPlanStatusService = annualPlanStatusService;
 }
Beispiel #5
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 public GamePlanService(IGameDao gameDao, IGameHuntPlanDao gamePlanDao, ILossGameDao lossGameDao, IHuntedGameDao huntedGameDao, IGameClassDao gameClassDao, IGameCountFor10MarchDao countFor10MarchDao, ICatchDao catchDao)
 {
     _gameDao                = gameDao;
     _gameHuntPlanDao        = gamePlanDao;
     _lossGameDao            = lossGameDao;
     _huntedGameDao          = huntedGameDao;
     _gameClassDao           = gameClassDao;
     _gameCountFor10MarchDao = countFor10MarchDao;
     _catchDao               = catchDao;
 }
Beispiel #6
0
 public HuntService(IHuntDao huntDao, IGameDao gameDao, IUserDao userDao, IHuntsmanDao huntsmanDao, IRegionDao regionDao, IHuntedGameDao huntedGameDao, IGameClassDao gameClassDao, IMarketingYearDao marketingYearDao)
 {
     _huntDao          = huntDao;
     _gameDao          = gameDao;
     _userDao          = userDao;
     _huntsmanDao      = huntsmanDao;
     _regionDao        = regionDao;
     _huntedGameDao    = huntedGameDao;
     _gameClassDao     = gameClassDao;
     _marketingYearDao = marketingYearDao;
 }
Beispiel #7
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 public ReportService(IGameDao gameDao,
                      IGameHuntPlanDao gameHuntPlanDao,
                      IHuntedGameDao huntedGameDao,
                      IMarketingYearService marketingYearService,
                      IGameClassDao gameClassDao,
                      ILossGameDao lossGameDao,
                      ICatchDao catchDao,
                      IFodderDao fodderDao,
                      ILaborService laborService)
 {
     _gameDao              = gameDao;
     _gameHuntPlanDao      = gameHuntPlanDao;
     _huntedGameDao        = huntedGameDao;
     _marketingYearService = marketingYearService;
     _gameClassDao         = gameClassDao;
     _lossGameDao          = lossGameDao;
     _catchDao             = catchDao;
     _fodderDao            = fodderDao;
     _laborService         = laborService;
 }
Beispiel #8
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 public void SetUp()
 {
     _gameDao = new GameDao();
 }
Beispiel #9
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 public GamesController(IGameDao gameDao)
 {
     _gameDao = gameDao;
 }
Beispiel #10
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 public GameLogic(IGameDao gameDao)
 {
     _gameDao = gameDao;
 }
Beispiel #11
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 public GameService(IGameDao gameDao)
 {
     _gameDao = gameDao;
 }