public void Logout()
    {//1.3.3
        NetworkManager.OnLoginEvent -= GetFriends;

        GameEvent.OnMapState        -= PlaceFriendsPositionsOnMap;
        MenuManager.OnMenuLeadboard -= GetLeadboardOnLevel;

        NetworkManager.OnLogoutEvent -= Logout;
        FacebookManager.Friends.Clear();
        friendsManager.Logout();
    }
Beispiel #2
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    public void Logout()       //1.3.3
    {
        NetworkManager.OnLoginEvent -= GetFriends;
        LevelManager.OnMapState     -= PlaceFriendsPositionsOnMap;
        LevelManager.OnMenuPlay     -= GetLeadboardOnLevel;
        LevelManager.OnMenuComplete -= GetLeadboardOnLevel;

        NetworkManager.OnLogoutEvent -= Logout;
        FacebookManager.Friends.Clear();
        friendsManager.Logout();
    }