Beispiel #1
0
 public bool CreateDistortionMesh(IEyeDesc eyeDesc, uint distortionCaps,
     out Vector2[] uvScaleOffsetOut, out IDistortionMesh meshData)
 {
     return _resources.Device.CreateDistortionMesh(eyeDesc, distortionCaps,
         out uvScaleOffsetOut, out meshData);
 }
Beispiel #2
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 public IEyeRenderDesc GetEyeRenderSettings(IEyeDesc eye)
 {
     return _resources.Device.GetEyeRenderSettings(eye);
 }
Beispiel #3
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 public bool ConfigureOpenGlRendering(
     uint hmdCaps,
     uint distortionCaps,
     IntPtr window,
     IEyeDesc[] eyeDescIn,
     out IEyeRenderDesc[] eyeRenderDescOut)
 {
     return _resources.Device.ConfigureOpenGlRendering(hmdCaps, distortionCaps,
         window, eyeDescIn, out eyeRenderDescOut);
 }