public ActionResult Branchlist()
        {
            if (Session["username"] == null)
            {
                return(RedirectToAction("HomePage", "Home"));
            }

            int id = Convert.ToInt32(Request.QueryString["delete"]);

            if (id != 0)
            {
                Branch branch = branchManager.GetById(id);
                branchManager.Delete(branch);
                return(RedirectToAction("Branchlist"));
            }
            return(View());
        }
Beispiel #2
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        public void Delete()
        {
            UnityResolver.Register();
            IBranchManager BranchManager = UnityResolver.Resolve <IBranchManager>();
            Branch         branch        = BranchManager.Find(B => B.BranchId == 115);

            bool ans = BranchManager.Delete(branch);

            BranchManager.Save();



            bool expected = true;
            bool actual   = ans;

            Assert.AreEqual(expected, actual);
        }