Beispiel #1
0
        private void FrmMain_Load(object sender, EventArgs e)
        {
            _generationRunner   = DIContainerManager.GetContainer().Resolve <IGenerationRunner>();
            _baseWorldGenerator = DIContainerManager.GetContainer().Resolve <IBaseWorldGenerator>();
            _populationMapper   = new PopulationMapper();

            GdcWorld.OnCellPainted  += GdcWorld_OnCellPainted;
            GdcWorld.OnCellCleaned  += GdcWorld_OnCellCleaned;
            GdcWorld.OnPointerHover += GdcWorld_OnPointerHover;
            GdcWorld.OnRender       += GdcWorld_OnRender;

            InitializeWorld();
        }
 public void Initialize()
 {
     _baseWorldGenerator = new BaseWorldGenerator();
 }