public void ClearAndDeactivateShotInBuffer() { if (thisShotInBuffer != null) { IArrow arrow = thisShotInBuffer.GetArrow(); arrow.Deactivate(); thisShotInBuffer = null; } }
public override void FinalizeSetUp() { thisArrow.Deactivate(); }
public void ClearAndDeactivateShotInBuffer() { if (thisShotInBuffer != null) { IArrow arrow = thisShotInBuffer.GetArrow(); arrow.Deactivate(); thisShotInBuffer = null; } }
public override void FinalizeSetUp() { thisArrow.Deactivate(); }