Beispiel #1
0
 public RegisterPlayerCommandHandler(
     IAggregateRootStore <Player> playerStore,
     RegisterPlayerService registerPlayerService
     )
 {
     _playerStore           = playerStore;
     _registerPlayerService = registerPlayerService;
 }
Beispiel #2
0
 public InitiateCircleCommandHandler(
     IAggregateRootStore <Circle> circleStore,
     IAggregateRootStore <Player> playerStore,
     InitiateCircleService initiateCircleService
     )
 {
     _circleStore           = circleStore;
     _playerStore           = playerStore;
     _initiateCircleService = initiateCircleService;
 }
 public BetrayCircleCommandHandler(
     IAggregateRootStore <BetrayedCircle> betrayedCircleStore,
     IAggregateRootStore <Player> playerStore,
     IAggregateRootStore <Circle> circleStore,
     BetrayCircleService betrayCircleService
     )
 {
     _betrayedCircleStore = betrayedCircleStore;
     _playerStore         = playerStore;
     _circleStore         = circleStore;
     _betrayCircleService = betrayCircleService;
 }
Beispiel #4
0
 public JoinCircleCommandHandler(
     IAggregateRootStore <Member> memberStore,
     IAggregateRootStore <Player> playerStore,
     IAggregateRootStore <Circle> circleStore,
     JoinCircleService joinCircleService
     )
 {
     _memberStore       = memberStore;
     _playerStore       = playerStore;
     _circleStore       = circleStore;
     _joinCircleService = joinCircleService;
 }