Beispiel #1
0
 public void Dispose()
 {
     foreach (var enemyFrame in EnemyFrames)
     {
         enemyFrame.Dispose();
     }
     HpBar.Dispose();
     ReloadingClock.Dispose();
     animationClock.Dispose();
 }
Beispiel #2
0
 public void Dispose()
 {
     playerTexture.Dispose();
     playerSprite.Dispose();
     weapon.Dispose();
     hpBar.Dispose();
     foreach (var bullet in Bullets)
     {
         bullet.Dispose();
     }
 }
Beispiel #3
0
        public void Dispose()
        {
            foreach (var bossFrame in bossFrames)
            {
                bossFrame.Dispose();
            }
            foreach (var backgroundBossFrame in backgroundBossFrames)
            {
                backgroundBossFrame.Dispose();
            }

            changingAttackSound.Dispose();

            hpBar.Dispose();
            reloadingClock.Dispose();
            animationClock.Dispose();
        }