Beispiel #1
0
    // Use this for initialization
    IEnumerator Start()
    {
        _StringManager.Init();
        _HelpPanel.Init();

#if UNITY_IPHONE
        _GoogleLogo.SetActive(false);
#endif

        yield return(new WaitForEndOfFrame());

        _Step = STEP.SPLASH;
        StartCoroutine(IntroProcess());
    }