Beispiel #1
0
    public void DoHelp()
    {
        PlayButton.GetComponent <Image> ().raycastTarget   = false;
        OptionButton.GetComponent <Image> ().raycastTarget = false;
        HelpButton.GetComponent <Image> ().raycastTarget   = false;
        ExitButton.GetComponent <Image> ().raycastTarget   = false;

        Instantiate(HelpPrefab, gameObject.transform.parent);
    }
Beispiel #2
0
    // Use this for initialization
    void Start()
    {
        Debug.Log("star1");
        Button play = PlayButton.GetComponent <Button>();
        Button help = HelpButton.GetComponent <Button>();
        Button quit = QuitButton.GetComponent <Button>();

        Debug.Log("star2");
        play.onClick.AddListener(Letplay);
        help.onClick.AddListener(HELP);
        quit.onClick.AddListener(Leave);

        Debug.Log("star3");
    }
Beispiel #3
0
    internal static void Activate()
    {
        helpers = 0;
        helpButton.gameObject.SetActive(true);

        if (GameManager.singleton.fightingPlayerNetId == PlayerInGame.localPlayerInGame.netId)
        {
            textMesh.text = "Request Help (0)";
        }
        else
        {
            textMesh.text = "Offer Help";
        }

        helpButton.GetComponent <Image>().raycastTarget = true;
        helping = false;
    }