Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     HP = HealthController.GetHealth();
     if (HP < 100 && HP > 90)
     {
         image.sprite = Doom0;
     }
     else if (HP < 90 && HP > 70)
     {
         image.sprite = Doom1;
     }
     else if (HP < 70 && HP > 50)
     {
         image.sprite = Doom2;
     }
     else if (HP < 50 && HP > 30)
     {
         image.sprite = Doom3;
     }
     else if (HP < 30 && HP > 10)
     {
         image.sprite = Doom4;
     }
     else if (HP < 10)
     {
         image.sprite = Doom5;
     }
 }
Beispiel #2
0
 // Update is called once per frame
 void Update()
 {
     text.text = "Suit Integrity : " + HealthController.GetHealth() + "%";
 }