Beispiel #1
0
    void OnTriggerEnter(Collider collider)
    {
        if (collider.gameObject.tag == playerTag)
        {
            HealthBarManager playerHealthBar = collider.gameObject.GetComponent <HealthBarManager>();
            playerHealthBar.ReduceHealth(0.5f);

            // Destroy bullet
            Destroy(this.gameObject);
        }
        else if (collider.gameObject.tag == "helicopter")
        {
            //do nothing
        }
        else
        {
            Destroy(this.gameObject);
        }
    }