Beispiel #1
0
        void DrawSprites(Camera camera)
        {
            spriteBatch.Begin(SpriteSortMode.Deferred,
                              BlendState.AlphaBlend,
                              null, null, null, null,
                              camera.transform);
            //spriteBatch.Draw(Content.Load<Texture2D>("testbg"), new Vector2(0, -20), Color.White);


            if (status == GameStatus.Gameplay)
            {
                manager.Draw(spriteBatch);
                hans.Draw(spriteBatch);
                grietje.Draw(spriteBatch);
            }
            spriteBatch.End();
        }