/// <summary>
 /// Mouse button down
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 public override bool OnMouseDown(VCItem sender, Handlers.ItemMouseEventArgs e)
 {
     if ((e.Button == MouseButtons.Left) && (button.Enabled))
     {
         button.IsMouseDown = true;
         return(true);
     }
     else
     {
         return(base.OnMouseDown(sender, e));
     }
 }
 /// <summary>
 /// Is enabled, consume the event
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 /// <returns></returns>
 public override bool OnMouseMove(VCItem sender, Handlers.ItemMouseEventArgs e)
 {
     if (button.Enabled)
     {
         button.IsMouseOver = true;
         return(true);
     }
     else
     {
         return(base.OnMouseMove(sender, e));
     }
 }
 /// <summary>
 /// Mouse button up
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 public override bool OnMouseUp(VCItem sender, Handlers.ItemMouseEventArgs e)
 {
     button.IsMouseDown = false;
     return(base.OnMouseUp(sender, e));
 }