Beispiel #1
0
        private void BuildData()
        {
            Wem.AssignedHirc.EventAction          = new List <int>();
            Wem.AssignedHirc.Event                = new List <int>();
            Wem.AssignedHirc.RandomContainer      = new List <int>();
            Wem.AssignedHirc.SwitchContainer      = new List <int>();
            Wem.AssignedHirc.ActorMixer           = new List <int>();
            Wem.AssignedHirc.AudioBus             = new List <int>();
            Wem.AssignedHirc.BlendContainer       = new List <int>();
            Wem.AssignedHirc.MusicSegment         = new List <int>();
            Wem.AssignedHirc.MusicSwitchContainer = new List <int>();
            Wem.AssignedHirc.MusicSequence        = new List <int>();
            Wem.AssignedHirc.Attenuation          = new List <int>();
            Wem.AssignedHirc.FeedbackNode         = new List <int>();
            Wem.AssignedHirc.FxShareSet           = new List <int>();
            Wem.AssignedHirc.FxCustom             = new List <int>();
            Wem.AssignedHirc.AuxiliaryBus         = new List <int>();
            Wem.AssignedHirc.LFO      = new List <int>();
            Wem.AssignedHirc.Envelope = new List <int>();

            Hirc.AssignHirc(Wem.AssignedHirc);

            AddNode(Wem.AssignedHirc.ActorMixer, "Actor Mixer");
            AddNode(Wem.AssignedHirc.Attenuation, "Attenuation");
            AddNode(Wem.AssignedHirc.BlendContainer, "Blend Container");
            AddNode(Wem.AssignedHirc.Envelope, "Envelope");
            AddNode(Wem.AssignedHirc.Event, "Event");
            AddNode(Wem.AssignedHirc.EventAction, "Event Action");
            AddNode(Wem.AssignedHirc.FeedbackNode, "Feedback Node");
            AddNode(Wem.AssignedHirc.FxCustom, "FxCustom");
            AddNode(Wem.AssignedHirc.FxShareSet, "FxShareSet");
            AddNode(Wem.AssignedHirc.LFO, "LFO");
            AddNode(Wem.AssignedHirc.MusicSegment, "Music Segment");
            AddNode(Wem.AssignedHirc.MusicSequence, "Music Sequence");
            AddNode(Wem.AssignedHirc.MusicSwitchContainer, "Music Switch Container");
            AddNode(Wem.AssignedHirc.MusicTrack, "Music Track");
            AddNode(Wem.AssignedHirc.RandomContainer, "Random Container");
            AddNode(Wem.AssignedHirc.Settings, "Settings");
            AddNode(Wem.AssignedHirc.SoundSFX, "Sound SFX");
            AddNode(Wem.AssignedHirc.SwitchContainer, "Switch Container");
        }