Beispiel #1
0
  public void LaunchVrHome() {
#if UNITY_ANDROID && !UNITY_EDITOR
    GvrDaydreamApi.LaunchVrHomeAsync((success) => {
      if (!success) {
        // Unexpected. See GvrDaydreamApi log messages for details.
        Debug.LogError("GvrDaydreamApi.LaunchVrHomeAsync() failed");
      }
    });
#endif  // UNITY_ANDROID && !UNITY_EDITOR
  }
    public void quitApp(ControlInput controller, ControlInput.ControllerDescription controllerObject, GameObject button, GameObject avatar, bool initialize = false)
    {
        if (!initialize)
        {
            switch (SelectController.getActivePlatform())
            {
            case SelectController.DeviceOptions.Daydream:
                GvrDaydreamApi.LaunchVrHomeAsync(null);
                break;

            default:
                Application.Quit();
#if UNITY_EDITOR
                UnityEditor.EditorApplication.isPlaying = false;
#endif
                break;
            }
        }
    }