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VR Cool Reader

A virtual reality interface for the CoolReader 3 e-book reader. The interface is provided as a Unity project, and currently targets the Oculus Go (other platform support subject to availability of test equipment).

CoolReader 3 - cross platform open source e-book reader

(c) Vadim Lopatin, 1998-2018

Development is moved to GitHub

    https://github.com/buggins/coolreader

Sourceforge repository will be used as a mirror

    git clone git://crengine.git.sourceforge.net/gitroot/crengine/crengine

Join the chat at https://gitter.im/coolreader/Lobby

LICENSE: All source codes (except thirdparty directory) are provided under the terms of GNU GPL license, version 2

Directories

    crengine   - CREngine (DOM/XML/CSS ebook rendering library) sources
    cr3gui     - CR3 with CR3GUI for e-ink devices sources
    cr3qt      - CR3 with Qt based GUI
    cr3wx      - CR3 with wxWidgets based GUI
    thirdparty - third party libraries, to use if not found in system (zlib, libpng, libjpeg, freetype, harfbuzz)
    tinydict   - small library for .dict file format support
    tools      - miscellaneous configuration files
    android    - Android port

External dependencies

    common: zlib, libpng, libjpeg, freetype, harfbuzz
    cr3gui/xcb: libxcb, fontconfig
    cr3gui/nanoX: libnanoX
    cr3/Qt: qt4-core, qt4-gui
    cr3/wx: wxWidgets 2.8

e.g., for Ubuntu you may use

    > sudo apt-get install git-core cmake libqt4-dev libpng12-dev libfreetype6-dev libjpeg62-dev libfontconfig1-dev zlib1g-dev

Packaging

Debian based packages included to project:

    packages/ubuntu -- debian package for Ubuntu, with Qt frontend
    packages/openinkpot -- debian package for OpenInkpot, with XCB frontend

To build debian package, copy one of package descriptions from packages directory:

    cp -r packages/ubuntu/debian debian
    Then, package can be built using `debuild` command.

Android Build Instructions

Use Android Studio - open subdirectory "android" as Android Studio project

Ensure that you have Android SDK and NDK installed

CMake Build Instructions

    # Building QT version
    # libqt4-dev should be installed
    mkdir qtbuild
    cd qtbuild
    cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Release -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1400000 -D CMAKE_INSTALL_PREFIX=/usr ..
    make
    sudo make install


    # Building QT version, in DEBUG mode
    mkdir qtbuild
    cd qtbuild
    cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Debug -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1400000 -D CMAKE_INSTALL_PREFIX=/usr ..
    make
    sudo make install

    # Building QT version, in DEBUG mode, ANTIWORD development
    mkdir qtbuild
    cd qtbuild
    cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Debug -D ENABLE_ANTIWORD=1 -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1400000 -D CMAKE_INSTALL_PREFIX=/usr ..
    make
    sudo make install

    # Building wxWidgets version
    # libwxgtk2.8-dev should be installed
    mkdir wxbuild
    cd wxbuild
    cmake -D GUI=WX -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=/usr ..
    make

    # Building ARM version on OpenInkpot:
    mkdir armbuild
    cd armbuild
    cmake -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-oi.cmake -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Release -D GUI=CRGUI_XCB -D USE_EXTERNAL_EDICT_DICTIONARY=1 ..
    make

    # Building i386 version, Qt backend V3 simulation:
    mkdir qt-v3
    cd qt-v3
    cmake -D DEVICE_NAME=v3 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Debug -D USE_STATIC_ZLIB=1 -Wdev -D ENABLE_ANTIWORD=1 -D CMAKE_INSTALL_PREFIX=dest -D GUI=CRGUI_QT -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x500000 ..
    make

    # Building i386 version (for OpenInkpot), V3 simulation:
    mkdir xcb-v3
    cd xcb-v3
    cmake -D DEVICE_NAME=v3 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Debug -D USE_STATIC_ZLIB=1 -Wdev -D ENABLE_ANTIWORD=1 -D CMAKE_INSTALL_PREFIX=/usr -D GUI=CRGUI_XCB -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x500000 ..
    make

    # Building i386 version (for OpenInkpot), n516/azbooka simulation:
    mkdir xcb-n516
    cd xcb-n516
    cmake -D DEVICE_NAME=n516 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Debug  -D CMAKE_INSTALL_PREFIX=/usr -D GUI=CRGUI_XCB ..
    make

    # Building Jinke/LBook V3 viewer plugin (libfb2.so):
    mkdir v3build
    cd v3build
    mkdir dest
    cmake -D DEVICE_NAME=v3 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v3.cmake -D GUI=CRGUI_JINKE_PLUGIN -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
    make

    # Building Jinke/LBook V3 viewer plugin (libfb2.so), new SDK:
    mkdir v3build
    cd v3build
    mkdir dest
    cmake -D DEVICE_NAME=v3 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-linux-gnueabi.cmake -D GUI=CRGUI_JINKE_PLUGIN -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
    make

    # Building Jinke/LBook V3 fb2props plugin for Bookshelf (libfb2props.so) i386:
    mkdir fb2props386
    cd fb2props386
    mkdir dest
    cmake -D GUI=FB2PROPS -D CMAKE_BUILD_TYPE=Debug -D CMAKE_INSTALL_PREFIX=dest ..
    make

    # Building Jinke/LBook V3 fb2props plugin for Bookshelf (libfb2props.so):
    mkdir v3fb2propsbuild
    cd v3fb2propsbuild
    mkdir dest
    cmake -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v3.cmake -D GUI=FB2PROPS -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
    make

    # Building Jinke/LBook V3 fb2props plugin for Bookshelf NEW SDK (libfb2props.so):
    mkdir v3newfb2propsbuild
    cd v3newfb2propsbuild
    mkdir dest
    cmake -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-linux-gnueabi.cmake -D GUI=FB2PROPS -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
    make

    # Building Jinke/LBook V3 new SDK viewer app (cr3):
    mkdir v3app
    cd v3app
    #cmake -D DEVICE_NAME=v3 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-linux-gnueabi.cmake -D MAX_IMAGE_SCALE_MUL=2 -D GUI=CRGUI_NANOX -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x500000 -D BIG_PAGE_MARGINS=1 ..
    cmake -D DEVICE_NAME=v3 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-linux-gnueabi.cmake -D MAX_IMAGE_SCALE_MUL=2 -D GUI=CRGUI_NANOX -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x500000 ..
    make

    # Building Jinke/LBook V5 viewer app (cr3):
    mkdir v5build
    cd v5build
    cmake -D DEVICE_NAME=v5 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v5.cmake -D GUI=CRGUI_NANOX -D GRAY_BACKBUFFER_BITS=3 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x580000 ..
    #cmake -D DEVICE_NAME=v5 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v5.cmake -D GUI=CRGUI_NANOX -D GRAY_BACKBUFFER_BITS=3 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..

    make

    # Building Jinke/LBook V3+ viewer app (cr3):
    mkdir v3abuild
    cd v3abuild
    cmake -D DEVICE_NAME=v3a -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v5.cmake -D GUI=CRGUI_NANOX -D CR3_PNG=1 -D CR3_JPEG=1 -D CR3_FREETYPE=1 -D GRAY_BACKBUFFER_BITS=4 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D RAM_COMPRESSED_BUFFER_ENABLED=0 -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x1000000 ..
    make

    # Building ARM version for PocketBook:
    mkdir pb360
    cd pb360
    cmake -D DEVICE_NAME=pb360 -D CMAKE_INSTALL_PREFIX=/usr/local/pocketbook/mnt/ext1 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-pocketbook.cmake -D CMAKE_CXX_FLAGS_RELEASE:STRING="-fomit-frame-pointer -O1" -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Release -D GUI=CRGUI_PB -D ENABLE_CHM=1 -D ENABLE_ANTIWORD=1 ..
    make

    # Building ARM version for PocketBook Pro
    mkdir pbPro
    cd pbPro
    cmake -D DEVICE_NAME=pb360 -D CMAKE_INSTALL_PREFIX=/usr/local/pocketbook/mnt/ext1 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-gnu-eabi-pocketbook.cmake -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Release -D ENABLE_CHM=1 -D ENABLE_ANTIWORD=1 -D GUI=CRGUI_PB -D POCKETBOOK_PRO=1 ..

    # Building Jinke/LBook V3+ simulator for Win32 (cr3):
    mkdir v3win32
    cd v3win32
    cmake -D DEVICE_NAME=v3a -G "Visual Studio 10" -D MAX_IMAGE_SCALE_MUL=2 -D GUI=CRGUI_WIN32 -D GRAY_BACKBUFFER_BITS=4 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x800000 ..
    make

QT Build under Windows

Using QT SDK  

Environment setup:

  • Download and install QT SDK, git, cmake, msys
  • Copy contents of git and cmake dirs to QT/mingw/
  • Copy make.exe from msys/bin to QT/mingw/bin

Run Qt SDK / Qt Command Prompt. Execute:

    > sh
    > git clone git://crengine.git.sourceforge.net/gitroot/crengine/crengine
    > mv crengine cr3
    > cd cr3
    > mkdir qtbuild
    > cd qtbuild
    > cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Release -G "MSYS Makefiles" -D USE_QT_ZLIB=1 -D CMAKE_INSTALL_PREFIX=dist ..
    > make
    > make install

    cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Release -G "Visual Studio 9 2008" -D USE_QT_ZLIB=1 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1500000 -D CMAKE_INSTALL_PREFIX=dist ..
    cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Release -G "Visual Studio 10" -D USE_QT_ZLIB=1  -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1500000 -D CMAKE_INSTALL_PREFIX=dist ..

to disable console, use /SUBSYSTEM:WINDOWS linker option instead of /SUBSYSTEM:CONSOLE

For QT5, use GUI=QT5 instead of GUI=QT

For building Qt5 app from QtCreator remove -G (generator) parameter:

Release build:

	-D GUI=QT5 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dist ..

Debug build:

	-D GUI=QT5 -D CMAKE_BUILD_TYPE=Debug -D CMAKE_INSTALL_PREFIX=dist ..

It will put built cr3.exe and all necessary distribution files to directory qtbuild/dist.

You need also add following DLLs to this directory in order to get cr3.exe working:

    - mingwm10.dll
    - QtCore4.dll
    - QtGui4.dll
    - libz.dll

Qt Build under Mac OSX

    #configure and make Qt as static libraries
    #Inside Qt source root:
    ./configure -prefix /Developer/Qt -opensource -static -release -arch x86 -arch x86_64 \
    -no-accessibility -no-stl -no-qt3support -qt-zlib -no-gif -no-libtiff -qt-libpng -qt-freetype -no-libmng -qt-libjpeg -no-nis -no-cups -no-iconv -no-pch -no-dbus -no-opengl -no-fontconfig \
    -no-xmlpatterns -no-multimedia -no-phonon -no-phonon-backend -no-audio-backend -no-openssl \
    -no-gtkstyle -no-svg -no-webkit -no-javascript-jit -no-script -no-scripttools -no-declarative 
    #make Core and GUI libraries
    make sub-src
    #make symlinks from `pad` to /Developer/Qt for bin, include, lib, src dirs

    #inside cr3 directory
    #configure using cmake
    mkdir macbuild
    cd macbuild
    cmake -G "Unix Makefiles" -D GUI=QT -D CMAKE_OSX_ARCHITECTURES="i386 x86_64" -D QT_QMAKE_EXECUTABLE=/Developer/Qt/bin/qmake -D CMAKE_BUILD_TYPE=Release -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1400000 -D CMAKE_INSTALL_PREFIX=cr3.app ..
    make
    make install

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A virtual reality interface for the CoolReader 3 e-book reader.

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