public static int GuildMassiveCombatUIController_OnGiveUpButtonClick(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            guildMassiveCombatUITask.m_luaExportHelper.GuildMassiveCombatUIController_OnGiveUpButtonClick();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int get_UICtrlDescArray(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, guildMassiveCombatUITask.m_luaExportHelper.UICtrlDescArray);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int StartTeamRoomInfoUITask(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            guildMassiveCombatUITask.m_luaExportHelper.StartTeamRoomInfoUITask();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int ClearAllContextAndRes(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            guildMassiveCombatUITask.m_luaExportHelper.ClearAllContextAndRes();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_OnMemoryWarning(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            guildMassiveCombatUITask.m_luaExportHelper.__callBase_OnMemoryWarning();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_UnregisterPlayerContextEvents(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            guildMassiveCombatUITask.m_luaExportHelper.__callBase_UnregisterPlayerContextEvents();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_ClearUnusedDynamicResourceCache(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            guildMassiveCombatUITask.m_luaExportHelper.__callBase_ClearUnusedDynamicResourceCache();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_ReturnPrevUITask(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            UITaskBase o = guildMassiveCombatUITask.m_luaExportHelper.__callBase_ReturnPrevUITask();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_IsLoadingCustomAssets(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            bool b = guildMassiveCombatUITask.m_luaExportHelper.__callBase_IsLoadingCustomAssets();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, b);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_CollectAllDynamicResForLoad(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            List <string>            o = guildMassiveCombatUITask.m_luaExportHelper.__callBase_CollectAllDynamicResForLoad();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int IsNeedLoadDynamicRes(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            bool b = guildMassiveCombatUITask.m_luaExportHelper.IsNeedLoadDynamicRes();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, b);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_CollectFxAsset(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            string assetName;
            LuaObject.checkType(l, 2, out assetName);
            guildMassiveCombatUITask.m_luaExportHelper.__callBase_CollectFxAsset(assetName);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_m_guildMassiveCombatUIController(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask       guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            GuildMassiveCombatUIController guildMassiveCombatUIController;
            LuaObject.checkType <GuildMassiveCombatUIController>(l, 2, out guildMassiveCombatUIController);
            guildMassiveCombatUITask.m_luaExportHelper.m_guildMassiveCombatUIController = guildMassiveCombatUIController;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_m_uiCtrlDescArray(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask      guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            UITaskBase.UIControllerDesc[] uiCtrlDescArray;
            LuaObject.checkArray <UITaskBase.UIControllerDesc>(l, 2, out uiCtrlDescArray);
            guildMassiveCombatUITask.m_luaExportHelper.m_uiCtrlDescArray = uiCtrlDescArray;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_StartLoadCustomAssets(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            Action onLoadCompleted;
            LuaObject.checkDelegate <Action>(l, 2, out onLoadCompleted);
            guildMassiveCombatUITask.m_luaExportHelper.__callBase_StartLoadCustomAssets(onLoadCompleted);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            string name;
            LuaObject.checkType(l, 2, out name);
            GuildMassiveCombatUITask o = new GuildMassiveCombatUITask(name);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int GuildMassiveCombatUIController_OnTeamBattle(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask     guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            GuildMassiveCombatStronghold strongHold;
            LuaObject.checkType <GuildMassiveCombatStronghold>(l, 2, out strongHold);
            guildMassiveCombatUITask.m_luaExportHelper.GuildMassiveCombatUIController_OnTeamBattle(strongHold);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_OnNewIntent(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            UIIntent intent;
            LuaObject.checkType <UIIntent>(l, 2, out intent);
            bool b = guildMassiveCombatUITask.m_luaExportHelper.__callBase_OnNewIntent(intent);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, b);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int __callBase_EnableUIInput(IntPtr l)
    {
        int result;

        try
        {
            GuildMassiveCombatUITask guildMassiveCombatUITask = (GuildMassiveCombatUITask)LuaObject.checkSelf(l);
            bool isEnable;
            LuaObject.checkType(l, 2, out isEnable);
            bool?isGlobalEnable;
            LuaObject.checkNullable <bool>(l, 3, out isGlobalEnable);
            guildMassiveCombatUITask.m_luaExportHelper.__callBase_EnableUIInput(isEnable, isGlobalEnable);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }