Beispiel #1
0
 void Awake()
 {
     igrac      = GetComponent <Igrac>();
     guiDisplay = GuiGameObject.GetComponent <GuiDisplay> ();
 }
Beispiel #2
0
 void Awake()
 {
     guiDisplay = GuiDisplayGameObject.GetComponent <GuiDisplay>();
 }
Beispiel #3
0
 void Awake()
 {
     tankshooter = TankGameObject.GetComponent <TankShooter> ();
     guiDisplay  = GuiGameObject.GetComponent <GuiDisplay> ();
     agent       = AgentGameObject.GetComponent <UnityEngine.AI.NavMeshAgent> ();
 }