Beispiel #1
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 public override void ManageExtraDrawScript(GuardianSprites sprites)
 {
     sprites.AddExtraTexture(DefaultOutfitBodyID, "outfit_body");
     sprites.AddExtraTexture(DefaultOutfitBodyFrontID, "outfit_bodyfront");
     sprites.AddExtraTexture(DefaultOutfitLeftArmID, "outfit_leftarm");
     sprites.AddExtraTexture(DefaultOutfitRightArmID, "outfit_rightarm");
     sprites.AddExtraTexture(MurderFaceID, "murder_face");
 }
Beispiel #2
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 public override void ManageExtraDrawScript(GuardianSprites sprites)
 {
     sprites.AddExtraTexture(WrathDevilBodyTextureID, "Wrath_Devil");
     sprites.AddExtraTexture(WrathDevilBodyFrontTextureID, "Wrath_Devil_BodyF");
     sprites.AddExtraTexture(WrathDevilLeftArmTextureID, "Wrath_Devil_LeftArm");
     sprites.AddExtraTexture(WrathDevilRightArmTextureID, "Wrath_Devil_RightArm");
     sprites.AddExtraTexture(WrathDevilRightArmFTextureID, "Wrath_Devil_RightArmF");
 }
Beispiel #3
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 public override void ManageExtraDrawScript(GuardianSprites sprites)
 {
     sprites.AddExtraTexture(HellPortalSpriteID, "Hell_Portal");
     sprites.AddExtraTexture(HellSplitterTextureID, "HellSplitter");
     sprites.AddExtraTexture(RightWingTextureID, "wing_r");
     sprites.AddExtraTexture(FireEffectsTextureID, "fire_and_despawn_effect");
     sprites.AddExtraTexture(CrimsonFireEffectsTextureID, "crimson_fire");
     sprites.AddExtraTexture(TransformTextureID, "transform");
     sprites.AddExtraTexture(CrescentMoonShredderPentagram, "pentagram_sigil");
     //
     sprites.AddExtraTexture(AwakenedBodyTextureID, "aw_body");
     sprites.AddExtraTexture(AwakenedBodyGlowTextureID, "aw_body_glow");
     sprites.AddExtraTexture(AwakenedLeftArmGlowTextureID, "aw_left_arm_glow");
     sprites.AddExtraTexture(AwakenedRightArmGlowTextureID, "aw_right_arm_glow");
     sprites.AddExtraTexture(AwakenedBodyFrontGlowTextureID, "aw_body_front_glow");
     sprites.AddExtraTexture(AwakenedRightArmFrontGlowTextureID, "aw_right_arm_front_glow");
     sprites.AddExtraTexture(AwakenedWingRightTextureID, "aw_wing_r");
 }
Beispiel #4
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 public override void ManageExtraDrawScript(GuardianSprites sprites)
 {
     sprites.AddExtraTexture(HeadTextureID, "QuentinHead");
 }
Beispiel #5
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 public override void ManageExtraDrawScript(GuardianSprites sprites)
 {
     sprites.AddExtraTexture(HaloTextureID, "halo");
 }
Beispiel #6
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 public override void ManageExtraDrawScript(GuardianSprites sprites)
 {
     sprites.AddExtraTexture(AndroidSkinBodyTextureID, "alex_android_body");
     sprites.AddExtraTexture(AndroidSkinLeftArmTextureID, "alex_android_leftarm");
     sprites.AddExtraTexture(AndroidSkinBodyFrontTextureID, "alex_android_bodyf");
 }