Beispiel #1
0
 void Start()
 {
     gameManager       = GameObject.FindGameObjectWithTag("GameManager");
     manager           = gameManager.GetComponent <GroundMoles> ();
     state             = State.DOWN;
     originalPosition  = gameObject.transform.position;
     distanceToMove    = gameObject.transform.position;
     distanceToMove.y += distance;
 }
Beispiel #2
0
 void Start()
 {
     temp             = null;
     hand             = gameObject.GetComponent <Rigidbody> ();
     goingFast        = false;
     previousPosition = gameObject.transform.position;
     if (SceneManager.GetActiveScene().name == "WackAMole")
     {
         molesScript = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GroundMoles> ();
     }
     haptics = GameObject.FindGameObjectWithTag("GameManager").GetComponent <Haptics> ();
 }