// Use this for initialization
 void Start()
 {
     _worldGravityScript = GameObject.Find("World").GetComponent<GravityScript>();
 }
Beispiel #2
0
 public void SetScript()
 {
     itemScript = item.GetComponent <GravityScript>();
 }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     rotateSpeed = Mathf.PI / 132.0f;
     rotateAxis  = new Vector3(1, 0, 0);
     grav        = new GravityScript(transform.position);
 }