Beispiel #1
0
 void Awake()
 {
     kinematicEnabled = true;
     Instance         = this;
     audioSource      = GetComponentInParent <AudioSource> ();
 }
Beispiel #2
0
 void Awake()
 {
     m_Brick         = GetComponent <PaletteItem> ();
     gravityActivate = GetComponent <GravityActivate> ();
 }