Beispiel #1
0
 void Awake()
 {
     _client                    = GetComponent <Client>();
     _grabbyHand                = GetComponent <GrabbyHandBehavior>();
     _audioSource               = GetComponent <AudioSource>();
     _playerController          = LocalPlayerTransform.GetComponent <PlayerController>();
     _playerAnimationController = LocalPlayerTransform.GetComponent <PlayerAnimationController>();
     _mainCamera                = Camera.main;
 }
Beispiel #2
0
    // Start is called before the first frame update
    void Start()
    {
        _mainCamera = Camera.main;

        _grid        = PopulateBoolGrid();
        _grabbyHand  = GetComponent <GrabbyHandBehavior>();
        _audioSource = GetComponent <AudioSource>();
        Client.ExitingBuildingMode += ClientOnExitingBuildingMode;
    }