public void OnPointerDown(PointerEventData eventData) { if (gameObject.CompareTag("CrewMate")) { goalController.Score -= 10; goalController.UpdateScoreText(); } Destroy(gameObject); }
public void OnPointerDown(PointerEventData eventData) { if (gameObject.CompareTag("CrewMate")) { goalController.Score -= 10; goalController.UpdateScoreText(); } Destroy(gameObject); }