public async void GoalEditPostForOrgAdminWithIncorrectIdInModelStateReturnsBadRequest() { const int campaignId = 123; const int goalId = 456; // Arrange var mockMediator = new Mock <IMediator>(); mockMediator.Setup(mock => mock.SendAsync(It.IsAny <GoalEditQuery>())) .ReturnsAsync(new GoalEditViewModel { Id = goalId, CampaignId = campaignId, OrganizationId = OrgAdminOrgId }) .Verifiable(); var goalController = new GoalController(mockMediator.Object); var mockContext = MockControllerContextWithUser(OrgAdmin(OrgAdminOrgId)); goalController.ControllerContext = mockContext.Object; var vm = new GoalEditViewModel { Id = goalId, GoalType = GoalType.Text, TextualGoal = "Aim to please" }; // Act var result = await goalController.Edit(987, vm); // Assert Assert.IsType <BadRequestResult>(result); }
public async void TestGoalCreateForSiteAdmin() { const int campaignId = 123; // Arrange var mockMediator = new Mock <IMediator>(); mockMediator.Setup(mock => mock.SendAsync(It.IsAny <CampaignSummaryQuery>())) .ReturnsAsync(new CampaignSummaryViewModel { Id = campaignId, OrganizationId = OrgAdminOrgId }) .Verifiable(); var goalController = new GoalController(mockMediator.Object); var mockContext = MockControllerContextWithUser(SiteAdmin()); goalController.ControllerContext = mockContext.Object; // Act var result = await goalController.Create(campaignId) as ViewResult; // Assert Assert.NotNull(result); Assert.Equal("Edit", result.ViewName); var vm = result.ViewData.Model as GoalEditViewModel; Assert.NotNull(vm); Assert.Equal(campaignId, vm.CampaignId); Assert.Equal(OrgAdminOrgId, vm.OrganizationId); }
public void OnTriggerEnter(Collider other) { if (other.tag == "Goal") { GoalController goal = other.GetComponent <GoalController>(); if (!goal.IsSunk) { goal.Trigger(); // If we're still holding onto the ball, we get the sink, but we don't want to kill it. if (isThrown) { Destroy(rigidBody); Destroy(GetComponent <Collider>()); transform.position = goal.transform.position; fallSpeed = 0; isSunk = true; BallSunkEvent(distanceTravelled); } else { BallSunkEvent(distanceTravelled, false); } } } if (other.tag == "BlackHole") { GameObject.Destroy(gameObject); } }
public void Setup() { var config = new HttpConfiguration(); config.Routes.MapHttpRoute( name: "Default", routeTemplate: "api/{controller}/{id}", defaults: new { id = RouteParameter.Optional }); _request = new HttpRequestMessage(HttpMethod.Get, "http://localhost"); _request.Properties[HttpPropertyKeys.HttpConfigurationKey] = config; _request.Properties[HttpPropertyKeys.HttpRouteDataKey] = new HttpRouteData(new HttpRoute()); _mockContainer = new Data.Mocks.MockContainer(); _teamRepo = new Data.TeamRepo(_mockContainer); _goalRepo = new Data.GoalRepo(_mockContainer); _dimensionRepo = new Data.DimensionRepo(_mockContainer); var identity = new System.Security.Principal.GenericIdentity("*****@*****.**"); var princpal = new System.Security.Principal.GenericPrincipal(identity, new string[] { }); _controller = new GoalController(_goalRepo, _teamRepo, _dimensionRepo); _controller.User = princpal; _controller.Request = _request; }
public async void TestGoalDeleteConfirmedSiteAdminRedirectToAction() { const int campaignId = 123; const int goalId = 567; // Arrange var mockMediator = new Mock <IMediator>(); mockMediator.Setup(mock => mock.SendAsync(It.IsAny <GoalDeleteQuery>())) .ReturnsAsync(new GoalDeleteViewModel { Id = goalId, OwningOrganizationId = OrgAdminOrgId, CampaignId = campaignId }) .Verifiable(); var goalController = new GoalController(mockMediator.Object); var mockContext = MockControllerContextWithUser(SiteAdmin()); goalController.ControllerContext = mockContext.Object; // Act var result = await goalController.DeleteConfirmed(goalId) as RedirectToActionResult; // Assert Assert.NotNull(result); Assert.Equal("Details", result.ActionName); Assert.Equal("Campaign", result.ControllerName); Assert.Equal(AreaNames.Admin, result.RouteValues["area"]); Assert.Equal(campaignId, result.RouteValues["id"]); mockMediator.Verify(mock => mock.SendAsync(It.IsAny <GoalDeleteCommand>()), Times.Once); }
void Awake() { centerBlock = null; scoreLabel = GameObject.FindGameObjectWithTag (Tags.score).GetComponent<TextMesh> (); timeLabel = GameObject.FindGameObjectWithTag (Tags.time).GetComponent<TextMesh> (); goalController = GameObject.FindGameObjectWithTag (Tags.gameController).GetComponent<GoalController> (); }
public async Task Test_UpsertGoalsController_Success() { _goalServices.Setup(g => g.UpsertGoalsService(It.IsAny <List <GoalModel> >())) .Returns(Task.CompletedTask); var controller = new GoalController(_goalServices.Object); var response = await controller.UpsertGoals(new UpsertGoalsRequest() { UpsertGoals = new List <UpsertGoal>() { new UpsertGoal() { Id = 5, UserId = 5, GoalAmount = 50, TargetAmount = 500, GoalName = "Goal Name", GoalSummary = "Goal Summary", StartDate = DateTime.Now, EndDate = DateTime.Now } } }); Assert.NotNull(response); Assert.AreEqual(200, ((OkResult)response).StatusCode); }
public async void TestGoalDeleteSiteAdminDisplaysConfirmationPage() { const int goalId = 567; // Arrange var mockMediator = new Mock <IMediator>(); mockMediator.Setup(mock => mock.SendAsync(It.IsAny <GoalDeleteQuery>())) .ReturnsAsync(new GoalDeleteViewModel { Id = goalId, OwningOrganizationId = OrgAdminOrgId, TextualGoal = "This goal should be deleted", GoalType = GoalType.Numeric, NumericGoal = 100 }) .Verifiable(); var goalController = new GoalController(mockMediator.Object); var mockContext = MockControllerContextWithUser(SiteAdmin()); goalController.ControllerContext = mockContext.Object; // Act var result = await goalController.Delete(goalId) as ViewResult; // Assert Assert.NotNull(result); Assert.Equal("Delete", result.ViewName); var goalDeleteViewModel = (GoalDeleteViewModel)result.ViewData.Model; Assert.Equal("This goal should be deleted", goalDeleteViewModel.TextualGoal); Assert.Equal(GoalType.Numeric, goalDeleteViewModel.GoalType); Assert.Equal(100, goalDeleteViewModel.NumericGoal); }
public async void GoalCreatePostForOrgAdminWithValidModelStateReturnsRedirectToAction() { const int campaignId = 123; // Arrange var mockMediator = new Mock <IMediator>(); mockMediator.Setup(mock => mock.SendAsync(It.IsAny <CampaignSummaryQuery>())) .ReturnsAsync(new CampaignSummaryViewModel { Id = campaignId, OrganizationId = OrgAdminOrgId }) .Verifiable(); var goalController = new GoalController(mockMediator.Object); var mockContext = MockControllerContextWithUser(OrgAdmin(OrgAdminOrgId)); goalController.ControllerContext = mockContext.Object; var vm = new GoalEditViewModel { GoalType = GoalType.Text, TextualGoal = "Aim to please" }; // Act var result = await goalController.Create(campaignId, vm) as RedirectToActionResult; // Assert Assert.NotNull(result); Assert.Equal("Details", result.ActionName); Assert.Equal("Campaign", result.ControllerName); Assert.Equal(AreaNames.Admin, result.RouteValues["area"]); Assert.Equal(campaignId, result.RouteValues["id"]); mockMediator.Verify(mock => mock.SendAsync(It.IsAny <GoalEditCommand>()), Times.Once); }
void SpawnGoals() { Vector3 leftGoalWorldPos = GetTileBottomLeftPos(goalSpawnLocations[0].x, goalSpawnLocations[0].y); Vector3 rightGoalWorldPos = GetTileBottomLeftPos(goalSpawnLocations[1].x, goalSpawnLocations[1].y); Transform leftGoal = Instantiate(goalPrefab, leftGoalWorldPos, Quaternion.identity, parentGameObject.transform); Transform rightGoal = Instantiate(goalPrefab, rightGoalWorldPos, Quaternion.identity, parentGameObject.transform); // Flip the right goal to it's facing the right way then shift it two along to put it back in the correct position // (its position is normally its bottom left, but flipping it in the x axis makes its position its bottom right) rightGoal.transform.localScale = new Vector3(rightGoal.transform.localScale.x * -1, 1, 1); rightGoal.transform.position = new Vector3(rightGoal.transform.position.x + 2, rightGoal.transform.position.y, rightGoal.transform.position.z); // Listen for goal events GoalController leftGoalController = leftGoal.GetComponent <GoalController>(); if (leftGoalController == null) { Debug.LogError("Unable to find goal controller on left goal game object"); } leftGoalController.OnGoalEvent += HandleGoalEvent; GoalController rightGoalController = rightGoal.GetComponent <GoalController>(); if (rightGoalController == null) { Debug.LogError("Unable to find goal controller on right goal game object"); } rightGoalController.OnGoalEvent += HandleGoalEvent; goals[0] = leftGoal; goals[1] = rightGoal; }
private void spawnGoal() { // TODO: We want to grab the component every time? Is that slow? var sphereCollider = goalPrefab.GetComponent <SphereCollider>(); float radius = sphereCollider.radius * sphereCollider.transform.lossyScale.x; bool goalCreated = false; int maxAttempts = 50; int attemptsMade = 0; while (!goalCreated && attemptsMade < maxAttempts) { float distance = UnityEngine.Random.Range(blackHoleRadius + MinGoalDistance, blackHoleRadius + MaxGoalDistance); Vector3 goalPosition = UnityEngine.Random.onUnitSphere * distance; if (!Physics.CheckSphere(goalPosition, radius)) { GoalController goal = GameObject.Instantiate(goalPrefab).GetComponent <GoalController>(); goal.transform.position = goalPosition; goal.gameObject.SetActive(true); goalCreated = true; numGoals++; GoalCreatedEvent(goal); return; } attemptsMade++; } throw new Exception("Failed all attempts to spawn a goal."); }
protected void SetUpPage() { SetContentView(Resource.Layout.CommonLayout); #region Controller instantiations /* * The UserController shouldn't have to be instantiated here, since that would mean that we would lose * the currently logged in user. Thus, it should always be in the intent coming into this activity. */ userController = JsonConvert.DeserializeObject <UserController>(Intent.GetStringExtra("UserController"), SerializationBinderHelper.Settings); try { goalController = JsonConvert.DeserializeObject <GoalController>(Intent.GetStringExtra("GoalController"), SerializationBinderHelper.Settings); } catch (ArgumentNullException) { goalController = new GoalController(); } try { noteController = JsonConvert.DeserializeObject <NoteController>(Intent.GetStringExtra("NoteController")); } catch (ArgumentNullException) { noteController = new NoteController(); } try { fileController = JsonConvert.DeserializeObject <FileController>(Intent.GetStringExtra("FileController")); } catch (ArgumentNullException) { fileController = new FileController(); } try { calendarController = JsonConvert.DeserializeObject <CalendarController>(Intent.GetStringExtra("CalendarController")); } catch (ArgumentNullException) { calendarController = new CalendarController(); } #endregion }
public async void TestGoalEditPostForWrongOrgAdminReturns401() { // Arrange var mockMediator = new Mock <IMediator>(); mockMediator.Setup(mock => mock.SendAsync(It.IsAny <GoalEditQuery>())) .ReturnsAsync(new GoalEditViewModel()) .Verifiable(); mockMediator.Setup(x => x.SendAsync(It.IsAny <AuthorizableCampaignQuery>())).ReturnsAsync(new FakeAuthorizableCampaign(false, false, false, false)); var goalController = new GoalController(mockMediator.Object); var mockContext = MockControllerContextWithUser(OrgAdmin(654)); goalController.ControllerContext = mockContext.Object; // Act var result = await goalController.Edit(456, new GoalEditViewModel() { Id = 456 }); // Assert Assert.IsType <UnauthorizedResult>(result); }
public void ShouldRenderIndexViewCorrectly() { Mock <IGenericService <Goal> > goalServiceMock = new Mock <IGenericService <Goal> >(); Goal goal = new Goal() { Id = 100, Bloom = "Understand", Description = @"Je begrijpt de basismechanismen voor access control, zodanig dat je in eigen woorden kunt uitleggen wat de betekenis is in de context van software security. " }; goalServiceMock.Setup(m => m.FindAll(It.IsAny <string[]>(), It.IsAny <int>(), It.IsAny <int>())).Returns(new List <Goal>() { goal, new Goal() { Id = 101 }, new Goal() { Id = 102 }, }); GoalController controller = new GoalController(goalServiceMock.Object); List <Goal> model = (controller.Index() as ViewResult)?.ViewData.Model as List <Goal>; Assert.Equal(3, model.Count); Assert.Equal(100, model[0].Id); Assert.Equal(101, model[1].Id); Assert.Equal("Understand", model[0].Bloom); }
protected override void OnTrialStart() { TrialStartTime = Time.realtimeSinceStartup; _currentGoal = GoalManager.Instance.GetGoal(TrialNumber); _currentGoal.Show(); _currentGoal.OnEnter += GoalEntered; _currentGoal.SetColor(Color.green); }
void Start() { this.goal = GameObject.Find("Goal"); this.goalController = this.goal.GetComponent <GoalController>(); this.player = GameObject.Find("Player"); this.carHealth = player.GetComponent <CarHealth>(); this.carDistance = this.player.GetComponent <Distance>(); }
protected override void OnTrialStart() { TrialStartTime = Time.realtimeSinceStartup; _currentGoal = GoalManager.Instance.GetGoal(TrialNumber); _currentGoal.Show(); _currentGoal.OnEnter += GoalEntered; _currentGoal.SetColor(Color.green); _synchronizationLog.LogPupilTimestamp("TrialStart"); }
public TripsModel(IStorage storage) { _trips = new TripController(storage); _photos = new PhotoController(storage); _places = new PlaceController(storage); _goals = new GoalController(storage); _goods = new GoodController(storage); _purchases = new PurchaseController(storage); }
public void SetUp() { context = new MockDreamLeagueContext(); gameWeekSummaryService = new Mock <IGameWeekSummaryService>(); cupWeekSummaryService = new Mock <IGameWeekSummaryService>(); gameWeekService = new Mock <IGameWeekService>(); auditService = new Mock <IAuditService>(); controller = new GoalController(context.MockContext.Object, gameWeekSummaryService.Object, cupWeekSummaryService.Object, gameWeekService.Object, auditService.Object); }
public async Task Test_GetGoalsController_Exception() { _goalServices.Setup(g => g.GetGoalsService(It.IsAny <long>())) .ThrowsAsync(new Exception("Goals not found")); var controller = new GoalController(_goalServices.Object); var response = await controller.GetGoals(1); Assert.NotNull(response); Assert.AreEqual(500, ((ObjectResult)response).StatusCode); }
public async Task Test_UpsertGoalsController_BadArgument() { _goalServices.Setup(g => g.UpsertGoalsService(It.IsAny <List <GoalModel> >())) .Returns(Task.CompletedTask); var controller = new GoalController(_goalServices.Object); var response = await controller.UpsertGoals(null); Assert.NotNull(response); Assert.AreEqual(400, ((ObjectResult)response).StatusCode); }
public async Task Test_GetGoalsController_BadArgument() { _goalServices.Setup(g => g.GetGoalsService(It.IsAny <long>())) .ReturnsAsync(new List <GoalModel>()); var controller = new GoalController(_goalServices.Object); var response = await controller.GetGoals(0); Assert.NotNull(response); Assert.AreEqual(400, ((ObjectResult)response).StatusCode); }
private void SpawnEntities() { // TODO(Rok Kos): Test how many starts and how many ends are there Level level = Levels.levels[levelIndex]; Square[] grid = level.board; for (int y = 0; y < level.rows; ++y) { for (int x = 0; x < level.columns; ++x) { int index = GetGridIndex(level.columns, y, x); switch (level.board[index]) { case Square.kStart: { if (isMLTraining) { break; } _playerController = Instantiate(playerControllerPrefab, new Vector3(x - 0.5f, -y + 0.5f, 0), Quaternion.identity, WorldParent.transform); _playerController.onBurst += Burst; _playerController.onPlayerDead += GameOver; _playerController.onLevelClear += NextLevel; break; } case Square.kEnd: { _goalController = Instantiate(goalControllerPrefab, new Vector3(x - 0.5f, -y + 0.5f, 0), Quaternion.identity, WorldParent.transform); _goalController.onBurst += Burst; break; } case Square.kEnemy: { EnemyController enemyController = Instantiate(enemyControllerPrefab, new Vector3(x - 0.5f, -y + 0.5f, 0), Quaternion.identity, WorldParent.transform); enemyController.Init(_playerController); enemyController.onBurst += Burst; _enemyControllers.Add(enemyController); break; } case Square.kEmtpy: default: continue; } } } }
// Use this for initialization void Awake() { deathTrigger = GameObject.FindWithTag("DeathTrigger"); GameObject goalController = GameObject.FindWithTag("GoalController"); //create reference for Player gameobject, and assign the variable via FindWithTag at start if (goalController != null) // if the playerObject gameObject-reference is not null - assigning the reference via FindWithTag at first frame - { goalControllerScript = goalController.GetComponent<GoalController>();// - set the PlayerController-reference (called playerControllerScript) to the <script component> of the Player gameobject (via the gameObject-reference) to have access the instance of the PlayerController script } if (goalController == null) //for exception handling - to have the console debug the absense of a player controller script in order for this entire code, the code in the GameController to work { Debug.Log("Cannot find Goal Controller script for Health End State in GameController"); } }
private void Awake() { //Initiate singleton if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
public void RpcInitialize(BarController myBar, GoalController myGoal, int playerId, PhotonTargets photonTargets = PhotonTargets.All) { int ballViewID = myBar.photonView.viewID; int goalViewID = myGoal.photonView.viewID; List <int> sendDatas = new List <int>(); sendDatas.Add(ballViewID); sendDatas.Add(goalViewID); sendDatas.Add(playerId); photonView.RPC("LocalInitialize", photonTargets, sendDatas.ToArray()); }
private void CreateGoal() { Debug.Log("creating goal"); if (isFinalLevel) { GoalController finalGoal = Instantiate <GoalController>(finalGoalPrefab, goalLocation); finalGoal.transform.localPosition = Vector3.up * 1.05f; } else { GoalController goal = Instantiate <GoalController>(goalPrefab, goalLocation); goal.transform.localPosition = Vector3.up * .44f; } }
public async Task Delete_ShouldReturnNoContent( Guid goalId, GoalController sut) { // Arrange sut.GoalService.DeleteAsync(Arg.Is(goalId)).Returns(true); // Act var result = await sut.Delete(goalId); // Asserts result.Should().NotBeNull(); result.Should().BeOfType <NoContentResult>(); await sut.GoalService.Received(1).DeleteAsync(Arg.Is(goalId)); }
public async Task Delete_WhenDeleteFails_ShouldReturnNotModified( Guid goalId, GoalController sut) { // Arrange sut.GoalService.DeleteAsync(Arg.Is(goalId)).Returns(false); // Act var result = await sut.Delete(goalId); // Asserts result.Should().NotBeNull(); result.Should().BeOfType <StatusCodeResult>(); ((StatusCodeResult)result).StatusCode.Should().Be(304); await sut.GoalService.Received(1).DeleteAsync(Arg.Is(goalId)); }
public async Task GetById_WhenGoalNull_ShouldReturnNotFound( Guid goalId, GoalController sut) { // Arranges sut.GoalService.GetAsync(Arg.Is(goalId)).ReturnsNull(); // Act var result = await sut.GetById(goalId); // Asserts result.Should().NotBeNull(); result.Should().BeOfType <NotFoundResult>(); await sut.GoalService.Received(1).GetAsync(Arg.Is(goalId)); sut.GoalMapper.DidNotReceive().Map(Arg.Any <Goal>()); }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent <ShipController>(); goal = GameObject.Find("MainGoal").GetComponent <GoalController>(); popupWin = GameObject.Find("popupWin"); popupLose = GameObject.Find("popupLose"); popupWin.gameObject.SetActive(false); popupLose.gameObject.SetActive(false); thisSceneName = SceneManager.GetActiveScene().name; thisLevel = Int32.Parse(thisSceneName.Substring(6)); audioSource = GetComponent <AudioSource>(); audioSource.clip = bgm; audioSource.volume = 0.3f; audioSource.Play(); }
public async Task Put_WhenInvalidModelState_ShouldReturnBadRequest( GoalModel goalModel, GoalController sut) { // Arranges sut.ModelState.AddModelError("Error key", "Error message"); // Act var result = await sut.Put(goalModel); // Asserts result.Should().BeOfType <BadRequestObjectResult>(); ((BadRequestObjectResult)result).Value.Should() .BeOfType <SerializableError>(); sut.GoalMapper.DidNotReceive().Map(Arg.Any <GoalModel>()); await sut.GoalService.DidNotReceive().UpdateAsync(Arg.Any <Goal>()); }
void Start() { instance = this; currentTarget = targetLeft; }
// Use this for initialization void Start() { counted = false; goal = (GoalController) FindObjectOfType(typeof(GoalController)); }