Beispiel #1
0
 public void RemoveHappiness(int value)
 {
     happiness -= value;
     happinessUiEasing.StartEasing("remove");
     GetResourcesCost.ShowResourcesChange("-Happiness", value);
 }
Beispiel #2
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 public void RemoveCurrentPop(int value)
 {
     currentPop -= value;
     populationUiEasing.StartEasing("remove");
     GetResourcesCost.ShowResourcesChange("-Population", value);
 }
Beispiel #3
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 public void AddHappiness(int value)
 {
     happiness += value;
     happinessUiEasing.StartEasing("Add");
     GetResourcesCost.ShowResourcesChange("+Happiness", value);
 }
Beispiel #4
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 public void RemoveGold(int value)
 {
     gold -= value;
     goldUiEasing.StartEasing("remove");
     GetResourcesCost.ShowResourcesChange("-Gold", value);
 }
Beispiel #5
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 public void AddCurrentPop(int value)
 {
     currentPop += value;
     populationUiEasing.StartEasing("add");
     GetResourcesCost.ShowResourcesChange("+Population", value);
 }
Beispiel #6
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 public void AddGold(int value)
 {
     gold += value;
     goldUiEasing.StartEasing("add");
     GetResourcesCost.ShowResourcesChange("+Gold", value);
 }
Beispiel #7
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 public void RemoveFood(int value)
 {
     food -= value;
     foodUiEasing.StartEasing("remove");
     GetResourcesCost.ShowResourcesChange("-Foot", value);
 }
Beispiel #8
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 public void AddFood(int value)
 {
     food += value;
     foodUiEasing.StartEasing("add");
     GetResourcesCost.ShowResourcesChange("+Foot", value);
 }
Beispiel #9
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 public void RemoveWood(int value)
 {
     wood -= value;
     woodUiEasing.StartEasing("remove");
     GetResourcesCost.ShowResourcesChange("-Wood", value);
 }
Beispiel #10
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 public void AddWood(int value)
 {
     wood += value;
     woodUiEasing.StartEasing("add");
     GetResourcesCost.ShowResourcesChange("+Wood", value);
 }