Beispiel #1
0
        public static string getPlayerHistoryJson()
        {
            int[] stageList = getStageListSaved();
            int   LENGTH    = stageList.Length;

            List <string> scores = new List <string>();

            for (int i = 0; i < LENGTH; i++)
            {
                int   stage     = stageList[i];
                float points    = PlayerPrefs.GetFloat(getScoreKey(stage));
                float timeSpent = PlayerPrefs.GetInt(getTimeSpentKey(stage));
                int   stars     = PlayerPrefs.GetInt(getStarsKey(stage));

                scores.Add(PlayerScoreSVO.generateJsonData(-1, points, timeSpent, stage, stars));
            }

            return(GetPlayerHistorySVO.generateJsonData(scores));
        }
Beispiel #2
0
 protected override void createServerValueObject()
 {
     _svo = new GetPlayerHistorySVO();
 }