Beispiel #1
0
    IEnumerator GameoverEffect()
    {
        Gameover gameover = new Gameover();

        yield return(new WaitForSeconds(0.5f));

        Time.timeScale = 0.3f;
        yield return(new WaitForSeconds(0.8f));

        Time.timeScale = 1f;
        gameover.DestroyAllCharacter();
        yield return(new WaitForSeconds(1f));

        gameover.ScrollBg();

        yield return(new WaitForSeconds(1.2f));

        ShowBar();

        yield return(new WaitForSeconds(0.8f));

        CanvasFadeIn();

        yield return(new WaitForSeconds(0.3f));

        yield return(new WaitForSeconds(1f));

        ActiveButton();
    }