public override void Run(Game_Server.Player _client, ushort _linkback)
        {
            ushort Max1;

            Responses = new List <NpcDialogPacket>();
            AddAvatar();
            switch (_linkback)
            {
            case 0:
                AddText("Hello, i can help you gain experience to level up easier");
                AddOption("This is great..", 1);
                AddOption("Just passing by.", 255);
                break;

            case 1:
                var Jar = _client.GetItemByID(750000);
                Max1 = 100;
                if (Jar == null)
                {
                    AddText("To level up faster you need to collect the souls of 100 pheasants inside this Jar ");
                    AddOption("Looks easy, give me..", 2);
                    AddOption("Just passing by.", 255);
                }
                else if (Jar != null && Jar.MaximumDurability == 1)
                {
                    AddText("You have not completed collection of the souls of the previous Jar please complete it then come back");

                    AddOption("I see..", 255);
                }
                else if (Jar != null && Jar.MaximumDurability != 1)
                {
                    AddText("You already have a Jar (from another captain) but i will give you another one and thats it..");
                    AddOption("thank you alot", 2);
                    AddOption("I see..", 255);
                }
                else if (Jar != null && Jar.Durability == Max1)
                {
                    AddText("You have finished collecting souls and here is your reward");
                    AddOption("thank you alot", 2);
                    AddOption("I see..", 255);
                }

                break;

            case 2:
                Max1 = 100;
                DbTask task = new DbTask();

                task = Database.ServerDatabase.Context.Tasks.GetTasksByPlayerUID(_client.UID, 1);
                if (task == null)
                {
                    _client.CreateJar(Max1, 1, 750000);
                    _client.Save();


                    AddText("I gave you the item now go hunt pheasant");
                }
                else
                {
                    AddText("I'm sorry");
                }
                AddOption("Thanks", 255);
                break;
            }
            AddFinish();
            Send();
        }