Beispiel #1
0
        public static bool GetLoadFileName(WorldName world, bool useTravelData)
        {
            WorldNameData data = null;

            if (sData.TryGetValue(world, out data))
            {
                GameStates.GetLoadFileName(data.mWorldFile, data.mSaveFile, useTravelData);
                return(true);
            }
            else
            {
                return(false);
            }
        }