Beispiel #1
0
 private void OnGameSceneMenuClose(GameSceneMenuClose M)
 {
     if (!ShowTutorial)
     {
         UnFreeze();
     }
 }
Beispiel #2
0
    private void OnGameSceneMenuClose(GameSceneMenuClose G)
    {
        MenuOpening        = false;
        MenuCloseThisFrame = true;

        if (Opening)
        {
            ConfirmInfo.SetActive(true);
        }
    }
Beispiel #3
0
 private void OnGameSceneMenuClose(GameSceneMenuClose M)
 {
     ConfirmInfo.SetActive(false);
     BackInfo.SetActive(false);
     MenuGroupManager.CurrentActivatedMenu    = null;
     MenuGroupManager.CurrentSelectedButton   = null;
     GetComponent <ButtonSelection>().enabled = false;
     for (int i = 0; i < GetComponent <ButtonSelection>().ButtonList.Count; i++)
     {
         GetComponent <ButtonSelection>().ButtonList[i].SetActive(false);
     }
 }
 private void OnGameSceneMenuClose(GameSceneMenuClose M)
 {
     timecount = 0;
     Fading    = false;
 }