Beispiel #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.gameObject.tag == "Train" && isLastTrack)
        {
            Train train = collision.gameObject.GetComponent <Train>();

            if (train != null)
            {
                train.DeleteTrain();
            }

            if (gameController != null)
            {
                gameController.IncrementScore();
            }
        }
    }