Beispiel #1
0
 public void LoadLevel(bool isEndless)
 {
     if (isEndless)
     {
         gamePlayType = GamePlayType.Endless;
         EndlessGameType();
     }
     else
     {
         gamePlayType = GamePlayType.Level;
         LevelGameType();
     }
 }
Beispiel #2
0
 public MsgGameInformationPacket(GamePlayType gamePlayType)
 {
     this.GamePlayType = gamePlayType;
 }