/// <summary>
 /// 创建新的 Sys_VideoClass 对象。
 /// </summary>
 /// <param name="classID">ClassID 属性的初始值。</param>
 /// <param name="parentID">ParentID 属性的初始值。</param>
 /// <param name="classDepth">ClassDepth 属性的初始值。</param>
 /// <param name="classOrder">ClassOrder 属性的初始值。</param>
 /// <param name="isDelete">IsDelete 属性的初始值。</param>
 public static Sys_VideoClass CreateSys_VideoClass(global::System.Int32 classID, global::System.Int32 parentID, global::System.Int32 classDepth, global::System.Int32 classOrder, global::System.Int32 isDelete)
 {
     Sys_VideoClass sys_VideoClass = new Sys_VideoClass();
     sys_VideoClass.ClassID = classID;
     sys_VideoClass.ParentID = parentID;
     sys_VideoClass.ClassDepth = classDepth;
     sys_VideoClass.ClassOrder = classOrder;
     sys_VideoClass.IsDelete = isDelete;
     return sys_VideoClass;
 }
 /// <summary>
 /// 用于向 Sys_VideoClass EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToSys_VideoClass(Sys_VideoClass sys_VideoClass)
 {
     base.AddObject("Sys_VideoClass", sys_VideoClass);
 }