Beispiel #1
0
        public void HeightLightNotKeyDown(GameObject gameObject, Color color)
        {
            GameObject boltGameObject = GameObjectUtil.GetChildGameObjectLikeNameFirst(gameObject, "bolt");

            if (boltGameObject != null)
            {
                GameObjectUtil.ChangeGameObjectMaterial(boltGameObject, activeBoltMaterial);
                GameObjectUtil.ChangeGameObjectColor(boltGameObject, color);
            }
        }
Beispiel #2
0
        public void HeightLight(GameObject gameObject, Color color)
        {
            GameObject boltGameObject = GameObjectUtil.GetChildGameObjectLikeNameFirst(gameObject, "bolt");

            if (boltGameObject != null && Input.GetKey(KeyCode.LeftAlt))
            {
                GameObjectUtil.ChangeGameObjectMaterial(boltGameObject, activeBoltMaterial);
                GameObjectUtil.ChangeGameObjectColor(boltGameObject, color);
            }
            else
            {
                GameObjectUtil.ChangeGameObjectMaterial(boltGameObject, defaultBoltMaterial);
            }
        }