Beispiel #1
0
 public void SetThisRoom()
 {
     roomSwitcher = GameObject.FindObjectOfType <GameObjectSwitcher>();
     //add me to the list of scene objects if I am not already there.
     if (!roomSwitcher.gameObjects.Contains(gameObject))
     {
         roomSwitcher.gameObjects.Add(gameObject);
     }
     roomSwitcher.SetOne(gameObject, true);
 }
Beispiel #2
0
 void FindSwitcher()
 {
     roomSwitcher = GameObject.FindObjectOfType <GameObjectSwitcher>();
 }