Beispiel #1
0
        public void Should_Be_Able_To_Determine_Distance_To_Another_Entity()
        {
            var entityA = new GameObject1();
            var entityB = new GameObject2();

            entityA.Position = new Vector2(100, 0);

            entityA.DistanceTo(entityB).ShouldEqual(100);

            entityA.Position = new Vector2(0, 100);

            entityA.DistanceTo(entityB).ShouldEqual(100);
        }
Beispiel #2
0
        public void Should_Be_Able_To_Determine_Distance_To_Another_Entity()
        {
            var entityA = new GameObject1();
            var entityB = new GameObject2();

            entityA.Position = new Vector2( 100, 0 );

            entityA.DistanceTo( entityB ).ShouldEqual( 100 );

            entityA.Position = new Vector2( 0, 100 );

            entityA.DistanceTo( entityB ).ShouldEqual( 100 );
        }