Beispiel #1
0
 private void Start()
 {
     for (int i = 0; i < GameModeEnum.GetNames(typeof(GameModeEnum)).Length; i++)
     {
         _teams.Add(0);
     }
 }
Beispiel #2
0
 public void UpdateList()
 {
     Debug.Log(GameModeEnum.GetNames(typeof(GameModeEnum)).Length);
     if (GameModeEnum.GetNames(typeof(GameModeEnum)).Length != selectGameMode.Count)
     {
         selectGameMode.Clear();
         for (int i = 0; i < GameModeEnum.GetNames(typeof(GameModeEnum)).Length; i++)
         {
             selectGameMode.Add(false);
         }
     }
 }