Beispiel #1
0
        static public void Update(List <Actions.ActionKey> keys)
        {
            if (keys.Count != 0)
            {
                GlobalControls(keys);
                switch (GameMenuHandler.currentPage)
                {
                case GameMenuHandler.GameMenuPages.EquipmentPage:
                    SpecificEquipPageControls(keys[keys.Count - 1]);
                    break;

                case GameMenuHandler.GameMenuPages.ItemsPage:
                    SpecificItemPageControls(keys[keys.Count - 1]);
                    break;

                case GameMenuHandler.GameMenuPages.QuestPage:
                    if (keys[keys.Count - 1].actionIndentifierString.Equals(Game1.tabKeyString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        GameMenuHandler.TabClick();
                    }
                    break;

                case GameMenuHandler.GameMenuPages.CharactersPage:
                    if (GameMenuHandler.selectedCharacterContext == null)
                    {
                        SpecificCharactersPageControls(keys[keys.Count - 1]);
                    }
                    else
                    {
                        SpecificCharacterContextPageControls(keys[keys.Count - 1]);
                    }

                    if (keys[keys.Count - 1].actionIndentifierString.Equals(Game1.tabKeyString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        GameMenuHandler.TabClick();
                    }
                    break;

                case GameMenuHandler.GameMenuPages.MapPage:
                    if (keys[keys.Count - 1].actionIndentifierString.Equals(Game1.tabKeyString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        GameMenuHandler.TabClick();
                    }
                    break;

                default:
                    break;
                }
                FinalCheck(keys.Last());
                KeyboardMouseUtility.bPressed = true;
            }
        }
Beispiel #2
0
    private void OnSceneLoaded(Scene aScene, LoadSceneMode aMode)
    {
        player                 = GameObject.Find("Pigman");
        cam                    = Camera.main;
        camOffset              = cam.transform.position - player.transform.position;
        tracksObj              = GameObject.Find("Environment/Tracks");
        envT                   = GameObject.Find("Environment").transform;
        boss                   = GameObject.Find("RubberDuck");
        levelText              = GameObject.Find("Canvas/LevelText").GetComponent <Text>();
        levelText.text         = "LEVEL " + level.ToString();
        overallResultText      = GameObject.Find("Canvas/ScoreText").GetComponent <Text>();
        overallResultText.text = "SCORE " + overallResult.ToString();
        GMH                    = GameObject.Find("Canvas/GameMenuHandler").GetComponent <GameMenuHandler>();

        LevelGenerator();
        disableInput = false;
    }
Beispiel #3
0
        private static void SpecificCharactersPageControls(ActionKey key)
        {
            bool bChangeMatrix = false;

            if (GameMenuHandler.charTabList.Count > 2 && key.actionIndentifierString.Equals(Game1.cameraMoveDownString) && -GameMenuHandler.characterTabVerticalModifier <= GameMenuHandler.charTabList[GameMenuHandler.charTabList.Count - 2].tabLocation.Y - 25)
            {
                GameMenuHandler.characterTabVerticalModifier -= 4.2f;
                bChangeMatrix = true;
            }

            if (GameMenuHandler.charTabList.Count > 2 && key.actionIndentifierString.Equals(Game1.cameraMoveUpString) && GameMenuHandler.characterTabVerticalModifier < 0)
            {
                GameMenuHandler.characterTabVerticalModifier += 4.2f;
                bChangeMatrix = true;
            }

            if (GameMenuHandler.CharacterTabContainsMouse())
            {
                if (!KeyboardMouseUtility.AnyButtonsPressed() && key.actionIndentifierString.Equals(Game1.confirmString))
                {
                    var selectedTab = GameMenuHandler.selectedCharacterTab();
                    if (!selectedTab.Equals(default(GameMenuHandler.CharacterTabdisplay)))
                    {
                        GameMenuHandler.selectedCharacterContext = new CharacterContextMenu(GameMenuHandler.characterTabVerticalModifier, new Point(100, 50), new Point(100, 150), selectedTab);
                    }
                }
            }

            if (GameMenuHandler.charTabList.Count > 2 && KeyboardMouseUtility.ScrollingDown() && -GameMenuHandler.characterTabVerticalModifier <= GameMenuHandler.charTabList[GameMenuHandler.charTabList.Count - 2].tabLocation.Y - 25)
            {
                GameMenuHandler.characterTabVerticalModifier -= 4.2f * 4;
                bChangeMatrix = true;
            }

            if (GameMenuHandler.charTabList.Count > 2 && KeyboardMouseUtility.ScrollingUp() && GameMenuHandler.characterTabVerticalModifier < 0)
            {
                GameMenuHandler.characterTabVerticalModifier += 4.2f * 4;
                bChangeMatrix = true;
            }

            if (bChangeMatrix)
            {
                GameMenuHandler.characterTabAdjustedMatrix = Matrix.CreateTranslation(new Vector3(0, GameMenuHandler.characterTabVerticalModifier, 1));
            }
        }
Beispiel #4
0
        private static void GlobalControls(List <ActionKey> keys)
        {
            if ((keys[keys.Count - 1].actionIndentifierString.Equals(Game1.openMenuString)) && !KeyboardMouseUtility.bMouseButtonPressed && !KeyboardMouseUtility.AnyButtonsPressed())
            {
                GameProcessor.bInGameMenu = false;
                if (CombatProcessor.bIsRunning)
                {
                    GameProcessor.DisableMenuStage();
                    PlayerController.currentController = PlayerController.Controllers.Combat;
                }
                else
                {
                    PlayerController.currentController = PlayerController.Controllers.NonCombat;
                }
            }

            if (KeyboardMouseUtility.bMouseButtonPressed && KeyboardMouseUtility.bMouseButtonPressed && keys[keys.Count - 1].actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
            {
                GameMenuHandler.TabClick();
            }
        }
        static public void Update(List <Actions.ActionKey> keys)
        {
            switch (currentControls)
            {
            case ControlSetup.Standard:
                foreach (var key in keys)
                {
                    StandardControls(key);
                }

                break;

            case ControlSetup.LootPickUp:
                if (keys.Count > 0)
                {
                    LootPickUpControls(keys.Last());
                }
                break;

            default:
                break;
            }


            if (keys.Count == 0)
            {
                if (typeof(BaseCharacter) == PlayerController.selectedSprite.GetType())
                {
                    (PlayerController.selectedSprite as BaseCharacter).animationIndex = (int)BaseCharacter.CharacterAnimations.Idle;
                }
            }


            if (keys[keys.Count - 1].actionIndentifierString.Equals(Game1.openMenuString) && !KeyboardMouseUtility.AnyButtonsPressed() && !BattleGUI.bIsRunning)
            {
                GameProcessor.bInGameMenu = true;
                GameMenuHandler.Start();
                KeyboardMouseUtility.bPressed = true;
                GameProcessor.EnableMenuStage();
            }

            if (keys[keys.Count - 1].actionIndentifierString.Equals(Game1.SettingsMenu) && !KeyboardMouseUtility.AnyButtonsPressed() && !BattleGUI.bIsRunning)
            {
                SettingsMenu.Start();
            }

            PlayerController.selectedSprite.rotationIndex = ri;

            if (GameProcessor.bCameraOnController)
            {
                //   GameProcessor.sceneCamera = ((new Vector2(-(PlayerController.selectedSprite.position.X + 32 - 1366 / GameProcessor.zoom / 2), -(PlayerController.selectedSprite.position.Y + 32 - 768 / GameProcessor.zoom / 2))));
            }

            /*
             * var region = GameProcessor.loadedMap.mapRegions.Find(r => r.Contains(PlayerController.selectedSprite));
             * if (region != null)
             * {
             *  var zone = region.regionZones.Find(z => z.Contains(PlayerController.selectedSprite));
             *  if (zone != null)
             *  {
             *      zoneInfoForm.Start(zone, region);
             *  }
             * }
             */
        }
Beispiel #6
0
        private static void SpecificEquipPageControls(Actions.ActionKey key)
        {
            if (key.actionIndentifierString.Equals(Game1.cameraMoveDownString) && ((float)((float)-GameMenuHandler.verticalModifier / (float)GameMenuHandler.maxVertical)) <= 1)
            {
                GameMenuHandler.verticalModifier -= 4;
            }

            if (key.actionIndentifierString.Equals(Game1.cameraMoveUpString) && ((float)((float)-GameMenuHandler.verticalModifier / (float)GameMenuHandler.maxVertical)) >= 0)
            {
                GameMenuHandler.verticalModifier += 4;
            }

            if (KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.cancelString) && !KeyboardMouseUtility.AnyButtonsPressed())
            {
                GameMenuHandler.EquipmentTabRightClick();
                KeyboardMouseUtility.bPressed = true;
            }

            if (KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
            {
                GameMenuHandler.EquipmentTabLeftClick();
            }

            if (!GameMenuHandler.bDisplayOptions && GameMenuHandler.selectedEquipmentPieceCharacterPanel == null)
            {
                int  index   = PlayerSaveData.heroParty.IndexOf(GameMenuHandler.selectedCharacterEquipment);
                bool bChange = false;

                if (key.actionIndentifierString.Equals(Game1.moveUpString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    index  -= 1;
                    bChange = true;
                }

                if (key.actionIndentifierString.Equals(Game1.moveDownString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    index  += 1;
                    bChange = true;
                }


                if (key.actionIndentifierString.Equals(Game1.cancelString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.selectedCharacterEquipment = null;
                    KeyboardMouseUtility.bPressed = true;
                }



                if (bChange)
                {
                    if (index <= -1)
                    {
                        GameMenuHandler.selectedCharacterEquipment = PlayerSaveData.heroParty[PlayerSaveData.heroParty.Count - 1];
                        GameMenuHandler.verticalModifier           = (-GameMenuHandler.maxVertical / PlayerSaveData.heroParty.Count) * (PlayerSaveData.heroParty.Count - 1);
                    }
                    else if (index >= PlayerSaveData.heroParty.Count)
                    {
                        GameMenuHandler.selectedCharacterEquipment = null;
                    }
                    else
                    {
                        GameMenuHandler.selectedCharacterEquipment = PlayerSaveData.heroParty[index];
                        GameMenuHandler.verticalModifier           = (-GameMenuHandler.maxVertical / PlayerSaveData.heroParty.Count) * index;
                    }
                }
            }

            if (!GameMenuHandler.bDisplayOptions && GameMenuHandler.selectedCharacterEquipment != null && GameMenuHandler.selectedEquipmentPiece == null)
            {
                if (!KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.tabKeyString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    if (GameMenuHandler.selectedCharacterEquipment.weapon != GameMenuHandler.selectedEquipmentPieceCharacterPanel)
                    {
                        GameMenuHandler.selectedEquipmentPieceCharacterPanel = GameMenuHandler.selectedCharacterEquipment.weapon;
                        GameMenuHandler.bWeaponTab                    = true;
                        GameMenuHandler.EquipmentCurrentPage          = 1;
                        GameMenuHandler.bDisplayOptions               = false;
                        GameMenuHandler.equipmentOptionSelectionIndex = 0;
                        GameMenuHandler.selectedEquipmentPiece        = null;
                        GameMenuHandler.RegenerateEquipList();
                    }
                    else
                    {
                        GameMenuHandler.selectedEquipmentPieceCharacterPanel = GameMenuHandler.selectedCharacterEquipment.armour;
                        GameMenuHandler.bWeaponTab                    = false;
                        GameMenuHandler.EquipmentCurrentPage          = 1;
                        GameMenuHandler.bDisplayOptions               = false;
                        GameMenuHandler.equipmentOptionSelectionIndex = 0;
                        GameMenuHandler.selectedEquipmentPiece        = null;
                        GameMenuHandler.RegenerateEquipList();
                    }
                }

                if (key.actionIndentifierString.Equals(Game1.cancelString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.selectedEquipmentPieceCharacterPanel = null;
                    KeyboardMouseUtility.bPressed = true;
                }
            }

            if (!GameMenuHandler.bDisplayOptions && GameMenuHandler.selectedCharacterEquipment != null && GameMenuHandler.selectedEquipmentPieceCharacterPanel != null ||
                (!GameMenuHandler.bDisplayOptions && GameMenuHandler.selectedCharacterEquipment != null && GameMenuHandler.bWeaponTab && GameMenuHandler.selectedCharacterEquipment.weapon == null) ||
                (!GameMenuHandler.bDisplayOptions && GameMenuHandler.selectedCharacterEquipment != null && !GameMenuHandler.bWeaponTab && GameMenuHandler.selectedCharacterEquipment.armour == null))
            {
                if (key.actionIndentifierString.Equals(Game1.cancelString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.selectedEquipmentPiece = null;
                    KeyboardMouseUtility.bPressed          = true;
                }

                if (!KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.EquipmentShowChoices(GameMenuHandler.equipmentItems.IndexOf(GameMenuHandler.selectedEquipmentPiece));
                    KeyboardMouseUtility.bPressed = true;
                }

                int  index   = GameMenuHandler.equipmentItems.IndexOf(GameMenuHandler.selectedEquipmentPiece);
                bool bChange = false;

                if (key.actionIndentifierString.Equals(Game1.moveUpString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    index  -= 6;
                    bChange = true;
                }

                if (key.actionIndentifierString.Equals(Game1.moveDownString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    index  += 6;
                    bChange = true;
                }

                if (key.actionIndentifierString.Equals(Game1.moveLeftString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    index--;
                    bChange = true;
                }

                if (key.actionIndentifierString.Equals(Game1.moveRightString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    index++;
                    bChange = true;
                }

                if (bChange)
                {
                    if (index < 0)
                    {
                        if (GameMenuHandler.EquipmentMaxPage != 0 && GameMenuHandler.EquipmentCurrentPage >= 0)
                        {
                            GameMenuHandler.EquipmentCurrentPage--;
                            index = GameMenuHandler.equipmentItems.Count - 1;
                            if (GameMenuHandler.EquipmentCurrentPage == 0 - 1)
                            {
                                GameMenuHandler.EquipmentCurrentPage = GameMenuHandler.EquipmentMaxPage;
                                GameMenuHandler.RegenerateItemList();
                                index = GameMenuHandler.equipmentItems.Count - 1;
                            }
                        }
                        else
                        {
                            GameMenuHandler.EquipmentCurrentPage = 0;
                            GameMenuHandler.RegenerateItemList();
                            index = GameMenuHandler.equipmentItems.Count - 1;
                        }
                    }
                    else if (index >= GameMenuHandler.equipmentItems.Count)
                    {
                        if (GameMenuHandler.EquipmentMaxPage != 0 && GameMenuHandler.EquipmentCurrentPage != GameMenuHandler.EquipmentMaxPage)
                        {
                            GameMenuHandler.EquipmentCurrentPage++;
                            GameMenuHandler.RegenerateItemList();
                            index = 0;
                        }
                        else
                        {
                            GameMenuHandler.EquipmentCurrentPage = 0;
                            GameMenuHandler.RegenerateItemList();

                            index = 0;
                        }
                    }

                    if (bChange && GameMenuHandler.equipmentItems.Count != 0)
                    {
                        GameMenuHandler.selectedEquipmentPiece = GameMenuHandler.equipmentItems[index];
                        GameMenuHandler.selectedItemHighlighterPosition.Location = GameMenuHandler.equipmentItemBoxes[index].Location;
                        GameMenuHandler.equipmentDisplay.Generate(index);
                        //GameMenuHandler.SelectItemViaKeyboard(GameMenuHandler.itemPageSelectedItem, index);
                    }
                }
            }

            if (GameMenuHandler.bDisplayOptions && GameMenuHandler.selectedCharacterEquipment != null && GameMenuHandler.selectedEquipmentPiece != null)
            {
                if (key.actionIndentifierString.Equals(Game1.moveUpString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.equipmentOptionSelectionIndex--;
                }

                if (key.actionIndentifierString.Equals(Game1.moveDownString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.equipmentOptionSelectionIndex++;
                }


                if (GameMenuHandler.equipmentOptionSelectionIndex == EquipmentOptionDisplay.choiceBoxes.Count)
                {
                    GameMenuHandler.equipmentOptionSelectionIndex = 0;
                }

                if (GameMenuHandler.equipmentOptionSelectionIndex < 0)
                {
                    GameMenuHandler.equipmentOptionSelectionIndex = EquipmentOptionDisplay.choiceBoxes.Count - 1;
                }

                if (!KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.cancelString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.bDisplayOptions = false;
                    KeyboardMouseUtility.bPressed   = true;
                }

                if (!KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.EquipChoiceConfirm();
                }
            }

            if (GameMenuHandler.selectedCharacterEquipment == null && GameMenuHandler.selectedCharacterEquipment == null)
            {
                if (key.actionIndentifierString.Equals(Game1.tabKeyString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.TabClick();
                }
            }
        }
Beispiel #7
0
        private static void SpecificItemPageControls(ActionKey key)
        {
            if (!GameMenuHandler.bChooseCharacterToUseOn)
            {
                if (key.actionIndentifierString.Equals(Game1.tabKeyString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.TabClick();
                }

                if (KeyboardMouseUtility.bMouseButtonPressed && KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.itemsTabLeftClick();
                }


                if (KeyboardMouseUtility.bMouseButtonPressed && KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.cancelString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.itemsTabRightClick();
                    KeyboardMouseUtility.bPressed = true;
                }

                if (GameMenuHandler.bDisplayOptions)
                {
                    if (key.actionIndentifierString.Equals(Game1.moveUpString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        GameMenuHandler.itemOptionSelectionIndex--;
                    }

                    if (key.actionIndentifierString.Equals(Game1.moveDownString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        GameMenuHandler.itemOptionSelectionIndex++;
                    }

                    if (GameMenuHandler.itemOptionSelectionIndex == ItemOptionDisplay.choiceBoxes.Count)
                    {
                        GameMenuHandler.itemOptionSelectionIndex = 0;
                    }

                    if (GameMenuHandler.itemOptionSelectionIndex < 0)
                    {
                        GameMenuHandler.itemOptionSelectionIndex = ItemOptionDisplay.choiceBoxes.Count - 1;
                    }

                    if (!KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        GameMenuHandler.SelectItemOptionViaKeyboardDisplay();
                    }
                }
                else if (!GameMenuHandler.bDisplayOptions)
                {
                    int  index   = GameMenuHandler.onlyTheseItemsToConsider.IndexOf(GameMenuHandler.itemPageSelectedItem);
                    bool bChange = false;

                    if (key.actionIndentifierString.Equals(Game1.moveUpString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        index  -= 10;
                        bChange = true;
                    }

                    if (key.actionIndentifierString.Equals(Game1.moveDownString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        index  += 10;
                        bChange = true;
                    }

                    if (key.actionIndentifierString.Equals(Game1.moveLeftString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        index--;
                        bChange = true;
                    }

                    if (key.actionIndentifierString.Equals(Game1.moveRightString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        index++;
                        bChange = true;
                    }

                    if (!KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
                    {
                        GameMenuHandler.SelectItemViaKeyboardDisplayOptions();
                    }


                    if (bChange)
                    {
                        if (index < 0)
                        {
                            if (GameMenuHandler.maxUpperPage != 0 && GameMenuHandler.upperCurrentIndex >= 0)
                            {
                                GameMenuHandler.upperCurrentIndex--;
                                GameMenuHandler.RegenerateItemList();
                                index = GameMenuHandler.onlyTheseItemsToConsider.Count - 1;
                                if (GameMenuHandler.upperCurrentIndex == 0 - 1)
                                {
                                    GameMenuHandler.upperCurrentIndex = GameMenuHandler.maxUpperPage;
                                    GameMenuHandler.RegenerateItemList();
                                    index = GameMenuHandler.onlyTheseItemsToConsider.Count - 1;
                                }
                            }
                            else
                            {
                                GameMenuHandler.upperCurrentIndex = 0;
                                GameMenuHandler.RegenerateItemList();
                                index = GameMenuHandler.onlyTheseItemsToConsider.Count - 1;
                            }
                        }
                        else if (index >= GameMenuHandler.onlyTheseItemsToConsider.Count)
                        {
                            if (GameMenuHandler.maxUpperPage != 0 && GameMenuHandler.upperCurrentIndex != GameMenuHandler.maxUpperPage)
                            {
                                GameMenuHandler.upperCurrentIndex++;
                                GameMenuHandler.RegenerateItemList();
                                index = 0;
                            }
                            else
                            {
                                GameMenuHandler.upperCurrentIndex = 0;
                                GameMenuHandler.RegenerateItemList();
                                index = 0;
                            }
                        }

                        if (bChange && GameMenuHandler.onlyTheseItemsToConsider.Count != 0)
                        {
                            GameMenuHandler.itemPageSelectedItem = GameMenuHandler.onlyTheseItemsToConsider[index];
                            GameMenuHandler.SelectItemViaKeyboard(GameMenuHandler.itemPageSelectedItem, index);
                        }
                    }
                }
            }
            else if (GameMenuHandler.bChooseCharacterToUseOn)
            {
                if (key.actionIndentifierString.Equals(Game1.cameraMoveDownString) && ((float)((float)-GameMenuHandler.verticalModifier / (float)GameMenuHandler.maxVertical)) <= 1)
                {
                    GameMenuHandler.verticalModifier -= 4;
                }

                if (key.actionIndentifierString.Equals(Game1.cameraMoveUpString) && ((float)((float)-GameMenuHandler.verticalModifier / (float)GameMenuHandler.maxVertical)) >= 0)
                {
                    GameMenuHandler.verticalModifier += 4;
                }

                if (KeyboardMouseUtility.bMouseButtonPressed && KeyboardMouseUtility.bMouseButtonPressed && key.actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    GameMenuHandler.itemsTabLeftClickCharacter();
                }

                if (key.actionIndentifierString.Equals(Game1.confirmString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    if (GameMenuHandler.selectedCharacterItems != null)
                    {
                        GameMenuHandler.UseItemOnViaKeyboard();
                    }
                }

                int  index   = PlayerSaveData.heroParty.IndexOf(GameMenuHandler.selectedCharacterItems);
                bool bChange = false;

                if (key.actionIndentifierString.Equals(Game1.moveUpString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    index  -= 1;
                    bChange = true;
                }

                if (key.actionIndentifierString.Equals(Game1.moveDownString) && !KeyboardMouseUtility.AnyButtonsPressed())
                {
                    index  += 1;
                    bChange = true;
                }

                if (bChange)
                {
                    if (index <= -1)
                    {
                        GameMenuHandler.selectedCharacterItems = null;
                    }
                    else if (index >= PlayerSaveData.heroParty.Count)
                    {
                        GameMenuHandler.selectedCharacterItems = null;
                    }
                    else
                    {
                        GameMenuHandler.selectedCharacterItems = PlayerSaveData.heroParty[index];
                        GameMenuHandler.verticalModifier       = (-GameMenuHandler.maxVertical / PlayerSaveData.heroParty.Count) * index;
                    }
                }
            }
        }