public HUD(GraphicsDevice graphics, Camera cam) { _playersPanel = GameMenu.PlayersPlanel(); _deathPanel = GameMenu.DeathPanel(); overlayActive = false; _ui = new Panel(); addIndicators(); }
public HUD(GraphicsDevice graphics, Camera cam) { _playersPanel = GameMenu.PlayersPlanel(); _deathPanel = GameMenu.DeathPanel(); overlayActive = false; _ui = new Panel(); addIndicators(); }