Beispiel #1
0
 public void OnClick_Rematch()
 {
     if (RematchFlag)
     {
         CancelRematch();
     }
     else if (!IsGameRunning)
     {
         RematchFlag = true;
         if (IsOnlineGame)
         {
             HUD.ShowRequestRematch();
             photonView.RPC("RPC_RequestRematch", PhotonTargets.Others);
         }
         else
         {
             Rematch();
         }
     }
 }