Beispiel #1
0
 private void PolygonCollider_OnCollide(GameFraemwork.Collisions.PolygonColliderObject collider)
 {
     if (collider.Tag == "Bullet")
     {
         scene.Score += 10;
         SetActive(false);
     }
 }
Beispiel #2
0
 private void PolygonCollider_OnCollide(GameFraemwork.Collisions.PolygonColliderObject actor)
 {
     SetActive(false);
 }