Beispiel #1
0
    public void EndGame(int collectedCoins, string endString)
    {
        GameDatas.AddCollectedCoinsToBank(collectedCoins);
        GameDatas.EndGameMessage = endString;
        GameDatas.SaveData();

        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex - 1);
    }
Beispiel #2
0
 public void QuitButtonAction()
 {
     GameDatas.SaveData();
     Application.Quit();
 }
Beispiel #3
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    public void PlayGameButtonAction()
    {
        GameDatas.SaveData();

        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
    }
Beispiel #4
0
 private void OnApplicationQuit()
 {
     GameDatas.SaveData();
 }