Beispiel #1
0
        protected void raise_GameDataReceived(byte[] value0, int value1, IPEndPoint value2)
        {
            // TODO [vicent] current stub implementation
            //GameDataReceived gameDataReceived = this.<backing_store>GameDataReceived;
            GameDataReceived gameDataReceived = this.GameDataReceived;

            if (gameDataReceived != null)
            {
                gameDataReceived(value0, value1, value2);
            }
        }
Beispiel #2
0
 protected virtual void OnGameDataReceived(GameDataReceivedEventArgs e)
 {
     GameDataReceived?.Invoke(this, e);
 }