public ActionResult Update(string guess, int gameid) { char newGuess = guess[0]; bool resultFound = false; GameClass selectedGame = GameClass.Find(gameid); foreach (Letter candidate in selectedGame.Letters) { if (newGuess == candidate.LetterOfWord) { candidate.Visible = true; resultFound = true; } } if (!resultFound) { selectedGame.FailsRemaining -= 1; } return(RedirectToAction("Show", gameid)); }
public ActionResult Show(int id) { GameClass selectedGame = GameClass.Find(id); return(View("Show", selectedGame)); }