Beispiel #1
0
    private void OnLoadingStepEnd()
    {
        EventManager.Instance.Dispatch(EventName.LoadingEnd);

        var gs = new GSMain();

        GameManager.Instance.ChangeGameState(gs);
    }
Beispiel #2
0
    private void OnLoadingStepEnd()
    {
        EventManager.Instance.Dispatch(EventId.LoadingEnd);

        _sceneCtrl.SetActiveScene("Main");

        var gs = new GSMain();

        GameManager.Instance.ChangeGameState(gs);
    }