Beispiel #1
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 public BattleCharacterAIBehaviorTreeControllor(GPerception per) : base(per)
 {
 }
Beispiel #2
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 public BattleMissileControllor(GPerception per) : base(per)
 {
 }
Beispiel #3
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 public BattleCharacterControllor(GPerception per) : base(per)
 {
 }
Beispiel #4
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 public MagicReleaserControllor(GPerception per) : base(per)
 {
 }
 public BattleCharacterReleaseMagicAction(string key, BattleCharacter target, GPerception per) : base(per)
 {
     this.key    = key;
     this.target = target;
 }